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Respect Mah Authoritah: Thoughts on DM and Player Authority in 5e
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<blockquote data-quote="Ovinomancer" data-source="post: 8444653" data-attributes="member: 16814"><p>Let me extrapolate as to why I find this fun. I'm absolutely on the receiving end of the fiction. I can and am expected to not contribute to the overall fiction very much at all, and in many cases not at all. I am to declare actions for my character and find out, from the GM, what fiction results. The fun here is that I am 100% in manipulation of that fiction mode. I am trying to marshal my resources against the puzzle to find a solution that results in the GM advancing the fiction. I find the combat minigame fun and engaging for the most part. My job as a player is to receive fiction from the GM, figure out how to manipulate it (often by marshalling my resources), and then declaring the appropriate actions to get the GM to narrate the next bit of fiction. Along the way (hopefully) the GM is doing a skillful job of presenting an entertaining story, but even they aren't, so long as the puzzles are intriguing, I'm good to go. It's very low effort for me -- not much is expected from me and it's relaxing play.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 8444653, member: 16814"] Let me extrapolate as to why I find this fun. I'm absolutely on the receiving end of the fiction. I can and am expected to not contribute to the overall fiction very much at all, and in many cases not at all. I am to declare actions for my character and find out, from the GM, what fiction results. The fun here is that I am 100% in manipulation of that fiction mode. I am trying to marshal my resources against the puzzle to find a solution that results in the GM advancing the fiction. I find the combat minigame fun and engaging for the most part. My job as a player is to receive fiction from the GM, figure out how to manipulate it (often by marshalling my resources), and then declaring the appropriate actions to get the GM to narrate the next bit of fiction. Along the way (hopefully) the GM is doing a skillful job of presenting an entertaining story, but even they aren't, so long as the puzzles are intriguing, I'm good to go. It's very low effort for me -- not much is expected from me and it's relaxing play. [/QUOTE]
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Respect Mah Authoritah: Thoughts on DM and Player Authority in 5e
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