Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Respect Mah Authoritah: Thoughts on DM and Player Authority in 5e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="hawkeyefan" data-source="post: 8445183" data-attributes="member: 6785785"><p>I can see that. I didn't really feel that way in play. Once the reveal of the redcaps happened upon the return of the familiar, it felt more like they were already out there, and then the familiar attracted them and so they wound up coming to us. They didn't get any kind of surprise on us or anything like that; in fact the GM made it seem like they were quite surprised by what happened. </p><p></p><p>I do think the lack of any kind of roll is my biggest concern on this one.</p><p></p><p></p><p></p><p>I think I'm perfectly fine with the familiar grabbing something and then bringing it along with them through the pocket dimension. It doesn't seem to alter what they can do so much as speed it up, right? They can certainly carry an item back to their owner, so the pocket dimension thing just lets that happen faster, and seems a creative way to swipe something or similar. </p><p></p><p>I honestly have to admit to not really knowing exactly how the 5E version of the spell worked until this session. That's part of the issue with having like 5 versions of the same spell rattling around in my brain. So this aspect of it is new to me and seems like it offers some utility.</p><p></p><p></p><p></p><p>Yeah, I get that. A Perception roll for the familiar or maybe an attack by the Redcaps to grab the familiar.....something to establish exactly what happened beyond the whim of the GM. </p><p></p><p>I have to say that one change with the spell I find annoying is the fact that there is no risk at all with the familiar. I think past versions of the spell have been a bit too harsh in that regard, but I think there should be some kind of element of risk when deploying the familiar in such ways.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 8445183, member: 6785785"] I can see that. I didn't really feel that way in play. Once the reveal of the redcaps happened upon the return of the familiar, it felt more like they were already out there, and then the familiar attracted them and so they wound up coming to us. They didn't get any kind of surprise on us or anything like that; in fact the GM made it seem like they were quite surprised by what happened. I do think the lack of any kind of roll is my biggest concern on this one. I think I'm perfectly fine with the familiar grabbing something and then bringing it along with them through the pocket dimension. It doesn't seem to alter what they can do so much as speed it up, right? They can certainly carry an item back to their owner, so the pocket dimension thing just lets that happen faster, and seems a creative way to swipe something or similar. I honestly have to admit to not really knowing exactly how the 5E version of the spell worked until this session. That's part of the issue with having like 5 versions of the same spell rattling around in my brain. So this aspect of it is new to me and seems like it offers some utility. Yeah, I get that. A Perception roll for the familiar or maybe an attack by the Redcaps to grab the familiar.....something to establish exactly what happened beyond the whim of the GM. I have to say that one change with the spell I find annoying is the fact that there is no risk at all with the familiar. I think past versions of the spell have been a bit too harsh in that regard, but I think there should be some kind of element of risk when deploying the familiar in such ways. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Respect Mah Authoritah: Thoughts on DM and Player Authority in 5e
Top