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Respect to Mr. Gygax and Mr. Arneson
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<blockquote data-quote="Power_Word_Wedgie" data-source="post: 1596841" data-attributes="member: 16403"><p>Well why was the choice made to stay with the framework of Arneson and Gygax. If it was so archaic why not just ditch everything. They did that when it came to THACO and combat charts. WotC owns the rights, so if the want to turn the game into roleplaying two lemming juggling, they can do so. There's no law saying that the OD&D and 1st Edition AD&D material has to stay in the books. </p><p></p><p>It's because there is more than just a shadow familiarity. All of the player races in the 1st edition PHB are the same as the 3rd edition PHB. All of the abilities are the same using the same 3-18 roll range. Most of the abilities provide the same bonuses. (to hit/damage for strength, armor class for dex, hit point bonus for con, etc.) All of the classes are the same from PHB/Unearth Arcana as they are in 3rd edition PHB. Initiative and combat sequenes are pretty similar except a rule change or two. The alignments are exactly the same between the two editions. Weapon damage is pretty much the same between the two editions. I would be shocked if there are no less than half of the spells the same at the same spell levels between the two editions. Arneson and Gygax should have been quoted as authors on the 3rd edition books because most of the material is the same.</p><p> </p><p> </p><p></p><p></p><p>Yes, I started in wargames before I went into D&D. None of the wargames that I was playing had the spell lists written up like D&D, had the ability score and 3-18 range like D&D, had the same player races as D&D, had the character classes like D&D. The only thing you could say it that they probably provided a combat sequence similar to D&D. You see, the authors of 3rd edition had all of the framework of Arneson and Gygax to fall back on, where Gygax and Arneson had very little. Arneson and Gygax were the inventors of D&D, and everyone else is just an optimizer. Optimizers can't work without inventors.</p></blockquote><p></p>
[QUOTE="Power_Word_Wedgie, post: 1596841, member: 16403"] Well why was the choice made to stay with the framework of Arneson and Gygax. If it was so archaic why not just ditch everything. They did that when it came to THACO and combat charts. WotC owns the rights, so if the want to turn the game into roleplaying two lemming juggling, they can do so. There's no law saying that the OD&D and 1st Edition AD&D material has to stay in the books. It's because there is more than just a shadow familiarity. All of the player races in the 1st edition PHB are the same as the 3rd edition PHB. All of the abilities are the same using the same 3-18 roll range. Most of the abilities provide the same bonuses. (to hit/damage for strength, armor class for dex, hit point bonus for con, etc.) All of the classes are the same from PHB/Unearth Arcana as they are in 3rd edition PHB. Initiative and combat sequenes are pretty similar except a rule change or two. The alignments are exactly the same between the two editions. Weapon damage is pretty much the same between the two editions. I would be shocked if there are no less than half of the spells the same at the same spell levels between the two editions. Arneson and Gygax should have been quoted as authors on the 3rd edition books because most of the material is the same. Yes, I started in wargames before I went into D&D. None of the wargames that I was playing had the spell lists written up like D&D, had the ability score and 3-18 range like D&D, had the same player races as D&D, had the character classes like D&D. The only thing you could say it that they probably provided a combat sequence similar to D&D. You see, the authors of 3rd edition had all of the framework of Arneson and Gygax to fall back on, where Gygax and Arneson had very little. Arneson and Gygax were the inventors of D&D, and everyone else is just an optimizer. Optimizers can't work without inventors. [/QUOTE]
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