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<blockquote data-quote="Power_Word_Wedgie" data-source="post: 1597219" data-attributes="member: 16403"><p>But, at the end of the day, they didn't. It is a game that remarkably similar, if not the same, to their predecessors. That's why I put more creedence in what was done versus what was said. Anybody can say anything, but at the end of the day, it is what they do which is important.</p><p></p><p></p><p></p><p></p><p></p><p>Ok, the sorcerer wasa slip-up on my account. I think that I put the sorcerer in an earlier post but not in the one. All the same, 11 out of the 12 classes (92%) in the 3rd edition character classes were from 1st edition AD&D references. I'd call that a sizable population of the available classes.</p><p></p><p></p><p></p><p>Please note that I say a rule or two difference. It's still the surpirse-initiative-combat methodology used for determination of combat as was used for OD&D and AD&D versions. </p><p></p><p></p><p></p><p></p><p></p><p>Yes, but the damage is pretty much the same as small creature damage from 1st edition AD&D. Thus, I wouldn't call this type of change in 3rd edition revolutionary and would lean toward them beingthe same.</p><p></p><p></p><p></p><p>I'd say it's a little more than "based", but it is still credit where credit is due. It's the same framework as OD&D and AD&D which is the reason why I'm flabbergasted when people say that they hate AD&D and OD&D but love 3rd edition or vice-versa. It's the same game.</p></blockquote><p></p>
[QUOTE="Power_Word_Wedgie, post: 1597219, member: 16403"] But, at the end of the day, they didn't. It is a game that remarkably similar, if not the same, to their predecessors. That's why I put more creedence in what was done versus what was said. Anybody can say anything, but at the end of the day, it is what they do which is important. Ok, the sorcerer wasa slip-up on my account. I think that I put the sorcerer in an earlier post but not in the one. All the same, 11 out of the 12 classes (92%) in the 3rd edition character classes were from 1st edition AD&D references. I'd call that a sizable population of the available classes. Please note that I say a rule or two difference. It's still the surpirse-initiative-combat methodology used for determination of combat as was used for OD&D and AD&D versions. Yes, but the damage is pretty much the same as small creature damage from 1st edition AD&D. Thus, I wouldn't call this type of change in 3rd edition revolutionary and would lean toward them beingthe same. I'd say it's a little more than "based", but it is still credit where credit is due. It's the same framework as OD&D and AD&D which is the reason why I'm flabbergasted when people say that they hate AD&D and OD&D but love 3rd edition or vice-versa. It's the same game. [/QUOTE]
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