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Response to Woas about HARP
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<blockquote data-quote="Rasyr" data-source="post: 1873014" data-attributes="member: 2855"><p>We are working hard on the setting. Recently realized that the layout for it was not the greatest, so we are currently reworking things as we continue to tighten things up and make it better overall. </p><p></p><p>As we worked on it, we realized that several of the things we had would not work as we had intended (hence the new maps on the HARP website). So that required rewriting of several large sections (which is currently in progress).</p><p></p><p>As for the line up for next year, we have the following products slated for production:</p><p></p><p><strong>HARP Grimoire</strong> (more spells for HARP - pdf only)</p><p><strong>Something Wicked</strong> (the dark arts and things like summoning demons)</p><p><strong>HARP sci-fi </strong>(sci-fi version of HARP - the author will be introducing the first version of these rules in an afternoon session at Dragonmeet this year -- this will be a generic set of rules usable for any sci-fi game)</p><p><strong>SysOps Guide</strong> (a GM's book for the sci-fi game, including how to adapt the rules for various types of games like cyber, post apoc., space opera, etc..)</p><p><strong>Empty Hand, Tempered Fist</strong> (a martial arts supplement (pdf only) for HARP)</p><p></p><p>Plus a few other things that I cannot remember off the top of my head.</p></blockquote><p></p>
[QUOTE="Rasyr, post: 1873014, member: 2855"] We are working hard on the setting. Recently realized that the layout for it was not the greatest, so we are currently reworking things as we continue to tighten things up and make it better overall. As we worked on it, we realized that several of the things we had would not work as we had intended (hence the new maps on the HARP website). So that required rewriting of several large sections (which is currently in progress). As for the line up for next year, we have the following products slated for production: [b]HARP Grimoire[/b] (more spells for HARP - pdf only) [b]Something Wicked[/b] (the dark arts and things like summoning demons) [b]HARP sci-fi [/b](sci-fi version of HARP - the author will be introducing the first version of these rules in an afternoon session at Dragonmeet this year -- this will be a generic set of rules usable for any sci-fi game) [b]SysOps Guide[/b] (a GM's book for the sci-fi game, including how to adapt the rules for various types of games like cyber, post apoc., space opera, etc..) [b]Empty Hand, Tempered Fist[/b] (a martial arts supplement (pdf only) for HARP) Plus a few other things that I cannot remember off the top of my head. [/QUOTE]
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