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Response to Woas about HARP
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<blockquote data-quote="Shard O'Glase" data-source="post: 1880388" data-attributes="member: 1134"><p>I got it friday and its pretty good. Without actually playing it will be hard to see how the resoulution mechainc feels but on the surface I like it. The magic seems quite a bit more low magic than D&D I'll have to see how it works out but the mana seems like it would disapear really quickly and because of how the skill system works will grow slowly past the early levels. It all depends on how much augmentation is needed to maintain a competative edge with the other classes. But I need more, I want more spells I have to either find or get rules on enchanting items, oh and I want a mage who animates undead 30 or 40 development points for the cleric list is a lot. Though since you can't really control undead for more than a couple minutes at best I don't see why anyone with a shred of sanity would summon any undead. Summoning though is a classic area of magic they seemed light on there was a create undead spell and um summon animal.</p><p></p><p>Alos good or bad is up to you but virtually everything is short duration, spells last rounds lots of times many rounds but rounds anyways. So there really is no long term buff without actually palying the system I don't knw if the buffs are potent enough for there cost with such a short duraiton.(usually 1 or 2 rounds per rank in a skill a round being 2 seconds I believe so at the really high end a skill of 100 in a buff spell would mean your spell would last like 400 seconds(800 with the duraiton modifier talent) so 6-7 mintues or 13-14 mintutes.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 1880388, member: 1134"] I got it friday and its pretty good. Without actually playing it will be hard to see how the resoulution mechainc feels but on the surface I like it. The magic seems quite a bit more low magic than D&D I'll have to see how it works out but the mana seems like it would disapear really quickly and because of how the skill system works will grow slowly past the early levels. It all depends on how much augmentation is needed to maintain a competative edge with the other classes. But I need more, I want more spells I have to either find or get rules on enchanting items, oh and I want a mage who animates undead 30 or 40 development points for the cleric list is a lot. Though since you can't really control undead for more than a couple minutes at best I don't see why anyone with a shred of sanity would summon any undead. Summoning though is a classic area of magic they seemed light on there was a create undead spell and um summon animal. Alos good or bad is up to you but virtually everything is short duration, spells last rounds lots of times many rounds but rounds anyways. So there really is no long term buff without actually palying the system I don't knw if the buffs are potent enough for there cost with such a short duraiton.(usually 1 or 2 rounds per rank in a skill a round being 2 seconds I believe so at the really high end a skill of 100 in a buff spell would mean your spell would last like 400 seconds(800 with the duraiton modifier talent) so 6-7 mintues or 13-14 mintutes. [/QUOTE]
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