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<blockquote data-quote="Rasyr" data-source="post: 1887389" data-attributes="member: 2855"><p><strong>College of Magics Sample</strong></p><p></p><p>Okay, I promised some sort of sample from College of Magics, so here it is.</p><p></p><p>The first part is a PDF, in it I have 5 pages that I extracted from College of Magics for you to view. It includes the descriptions of the different types of mages, a couple of skills, some item creation examples. I hope that you enjoy it.</p><p></p><p>You can get the Sampler from the following link --> <a href="http://www.ironcrown.com/harp2/CoMSampler.pdf" target="_blank">http://www.ironcrown.com/harp2/CoMSampler.pdf</a></p><p></p><p>The second sample is one of the Item Creation spells, which I am posting here.</p><p></p><p>[code]</p><p>[b]IMBUE SPELL[/b]</p><p>[b]PP COST:[/b] 12</p><p>[b]RANGE:[/b] Touch</p><p>[b]DURATION:[/b] 1 day</p><p>[b]SPELL TYPE:[/b] Utility</p><p>[b]RR:[/b] -</p><p>[b]SPHERES:[/b] Thaumaturge</p><p>[b]DESCRIPTION:[/b] The caster may imbue an item with a spell matrix </p><p>capable of holding a spell of up to 5 PP, with the eventual aim of creating </p><p>a Daily spell item. This spell must be cast multiple times with each "batch" </p><p>for each time per day that the item is supposed to function (i.e. a Daily </p><p>II item requires this spell to be cast twice for each batch of castings). </p><p>This spell has three special scaling options:</p><p>[b]Increase Matrix Potency:[/b] This allows higher-powered spells to be </p><p>added to items that are created and enchanted at the same time, on a </p><p>1 for 1 PP basis.</p><p>[b]Constant Effect: [/b]Instead of creating a Daily Item, the use of this </p><p>option will enable the caster to enchant an item with a constant effect. </p><p>This option must be used on each day of the enchantment process.</p><p>[b]Trigger Effect:[/b] Instead of creating a Daily Item, the use of this </p><p>option will enable the caster to enchant an item with a semi-constant </p><p>effect. The effect will be active only as long a certain condition is </p><p>met. The condition must be something that is built into the item that </p><p>is easily doable, such as purposely touching a specific stud on a handle </p><p>or using a feature of the item to cause specific bits of the item to touch, </p><p>activating the effect.</p><p>[b]"At Will" Effect:[/b] Instead of creating a Daily Item, the use of this </p><p>option will enable the caster to enchant an item with an effect which can </p><p>be used “at will” by its wielder or wearer. This option must be used on </p><p>each day of the enchantment process.</p><p>[b]SCALING OPTIONS:[/b]</p><p>Increase Duration (per +1 day) +1 PP</p><p>Increase Imprint (per sigil imprint) +2 PP</p><p>Enchant Existing Non-magical Item +10 PP</p><p>Enchant Existing Magical Item +20 PP</p><p>Increase Matrix Potency (per extra PP) +1 PP</p><p>Constant Effect +20 PP</p><p>Trigger Effect +10 PP</p><p>"At Will" Effect +20 PP</p><p>[/code]</p><p></p><p>Any more comments or questions?</p></blockquote><p></p>
[QUOTE="Rasyr, post: 1887389, member: 2855"] [b]College of Magics Sample[/b] Okay, I promised some sort of sample from College of Magics, so here it is. The first part is a PDF, in it I have 5 pages that I extracted from College of Magics for you to view. It includes the descriptions of the different types of mages, a couple of skills, some item creation examples. I hope that you enjoy it. You can get the Sampler from the following link --> [url]http://www.ironcrown.com/harp2/CoMSampler.pdf[/url] The second sample is one of the Item Creation spells, which I am posting here. [code] [b]IMBUE SPELL[/b] [b]PP COST:[/b] 12 [b]RANGE:[/b] Touch [b]DURATION:[/b] 1 day [b]SPELL TYPE:[/b] Utility [b]RR:[/b] - [b]SPHERES:[/b] Thaumaturge [b]DESCRIPTION:[/b] The caster may imbue an item with a spell matrix capable of holding a spell of up to 5 PP, with the eventual aim of creating a Daily spell item. This spell must be cast multiple times with each "batch" for each time per day that the item is supposed to function (i.e. a Daily II item requires this spell to be cast twice for each batch of castings). This spell has three special scaling options: [b]Increase Matrix Potency:[/b] This allows higher-powered spells to be added to items that are created and enchanted at the same time, on a 1 for 1 PP basis. [b]Constant Effect: [/b]Instead of creating a Daily Item, the use of this option will enable the caster to enchant an item with a constant effect. This option must be used on each day of the enchantment process. [b]Trigger Effect:[/b] Instead of creating a Daily Item, the use of this option will enable the caster to enchant an item with a semi-constant effect. The effect will be active only as long a certain condition is met. The condition must be something that is built into the item that is easily doable, such as purposely touching a specific stud on a handle or using a feature of the item to cause specific bits of the item to touch, activating the effect. [b]"At Will" Effect:[/b] Instead of creating a Daily Item, the use of this option will enable the caster to enchant an item with an effect which can be used “at will” by its wielder or wearer. This option must be used on each day of the enchantment process. [b]SCALING OPTIONS:[/b] Increase Duration (per +1 day) +1 PP Increase Imprint (per sigil imprint) +2 PP Enchant Existing Non-magical Item +10 PP Enchant Existing Magical Item +20 PP Increase Matrix Potency (per extra PP) +1 PP Constant Effect +20 PP Trigger Effect +10 PP "At Will" Effect +20 PP [/code] Any more comments or questions? [/QUOTE]
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