Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Responsibility for fun: DMs and/or/vs. Players
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Chimera" data-source="post: 2500093" data-attributes="member: 2002"><p>Forget the split.</p><p></p><p><strong>Every person at the table has a responsibility to themselves and each other for the fun they have or do not have.</strong></p><p></p><p>As a player or a GM, you need to adjust to the group and to the game. If you can't, or if you're not having fun, then move on. Because you're not doing anyone any favors by staying and being a jerk about things.</p><p></p><p></p><p>I had some former players who didn't think that they needed to make any effort to make the game fun for each other or fun for me. They seemed to think that since I had taken it upon myself to GM a game and invite them, that ALL responsibility for their fun and my own rested on my shoulders. </p><p></p><p>I don't play with those people anymore. I don't KNOW those people anymore.</p><p></p><p></p><p>OTOH, I make exceptions for sincere attempts to make changes that make more people happy. If most of your group isn't happy, then changes need to be made. Whether this involves getting the GM to change his/her style (ie, less adversarial, more detailed, tougher, more treasure, less treasure, whatever) or getting one player to change his style (shut up/play more cooperative characters/pay more attention/stop insulting X) makes little objective difference. </p><p></p><p>Sometimes surgery has to be performed to increase everyone's fun.</p></blockquote><p></p>
[QUOTE="Chimera, post: 2500093, member: 2002"] Forget the split. [b]Every person at the table has a responsibility to themselves and each other for the fun they have or do not have.[/b] As a player or a GM, you need to adjust to the group and to the game. If you can't, or if you're not having fun, then move on. Because you're not doing anyone any favors by staying and being a jerk about things. I had some former players who didn't think that they needed to make any effort to make the game fun for each other or fun for me. They seemed to think that since I had taken it upon myself to GM a game and invite them, that ALL responsibility for their fun and my own rested on my shoulders. I don't play with those people anymore. I don't KNOW those people anymore. OTOH, I make exceptions for sincere attempts to make changes that make more people happy. If most of your group isn't happy, then changes need to be made. Whether this involves getting the GM to change his/her style (ie, less adversarial, more detailed, tougher, more treasure, less treasure, whatever) or getting one player to change his style (shut up/play more cooperative characters/pay more attention/stop insulting X) makes little objective difference. Sometimes surgery has to be performed to increase everyone's fun. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Responsibility for fun: DMs and/or/vs. Players
Top