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Ressurecting gods - prophecies
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<blockquote data-quote="Nareau" data-source="post: 3106024" data-attributes="member: 969"><p>Funny, this is almost exactly the campaign I'm running! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>So far, the party has resurrected 2 of the 7 gods. Technically, the gods weren't killed so much as bound to special artifact blades, but who's counting?</p><p></p><p>Eshu, the god of paths, doorways, choices, free will, possibilities, etc. was brought back in a simple ritual: </p><p>1) Get the ancient artifact sword that houses his soul</p><p>2) Travel to his ancient temple</p><p>3) Chant the proper incantation</p><p>4) Invoke his essence by tossing coins</p><p>5) Have his last remaining priest (a sentient zombie) step through a doorway at the right moment while holding the sword</p><p></p><p>I handed one player 8 pennies, and said, "OK, as your character is casting these coins for the ritual, I want <strong>you</strong> to flip these coins until all come up heads. That will be the signal that the priest should step through the portal." Now, 8 coins showing all-heads should be a 1 in 256 chance. I figured it would make for a nice little delay, giving the bad guys plenty of time to swarm in on the PC's and disrupt the ritual. Foolish me forgot that this player is the luckiest guy on the planet--he flips the coins <em>twice</em>, and they come up right. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>Priest stepped through the doorway, and the soul of Eshu posessed him. The reborn god led the party through his realm (essentially a para-plane of mazes), and off to safety.</p><p></p><p>The second god was a goddess of fertility. Similar task to reincarnate her:</p><p>1) Get the blade</p><p>2) Go to her holy place</p><p>3) Figure it out from there</p><p></p><p>This time they faced off against a bunch of giant undead babies. See, the fertility goddess gave birth to a daughter once every 70 or so years. The birthing would kill the goddess, and her newborn daughter would take her place. But when the goddess' soul was trapped long ago this cycle was broken. Her body continued to give birth, but these children were undead giants. The party managed to kill the last undead giant baby using the blade containing the goddess' soul, and she was reborn into her daughter.</p><p></p><p>Right now they're trying to prevent an evil wizard from obtaining another god-containing blade. Once they get it, they'll need to figure out some way to bring back yet another god (this one of life and death, good and evil).</p><p></p><p>Some advice: Don't count on the campaign being a series of "Go resurrect this god, now go on and resurrect that god". After about number 3, it starts to feel like you're collecting pieces of the Triforce. I'm going to have to shift gears somewhat to keep this campaign fresh.</p><p></p><p>Also, think about what sorts of help/boons the gods can provide to the party as thanks (because believe me, the first thing your PC's will ask each god is, "So what do I get for saving you?") I'm still struggling with this somewhat, but I think these boons will come in the form of major mechanic changes--ie, the goddess of fertility will automatically Raise Dead any party member who dies while trying to save the other gods.</p><p></p><p>Finally, there's something great to be said for a campaign that sees the PC's going around resurrecting old gods. If I had a nickel for every time somebody's played an adventure trying to <em>stop</em> NPC's from resurrecting dead gods...well, I guess I'd be Monte Cook. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Nareau</p></blockquote><p></p>
[QUOTE="Nareau, post: 3106024, member: 969"] Funny, this is almost exactly the campaign I'm running! :) So far, the party has resurrected 2 of the 7 gods. Technically, the gods weren't killed so much as bound to special artifact blades, but who's counting? Eshu, the god of paths, doorways, choices, free will, possibilities, etc. was brought back in a simple ritual: 1) Get the ancient artifact sword that houses his soul 2) Travel to his ancient temple 3) Chant the proper incantation 4) Invoke his essence by tossing coins 5) Have his last remaining priest (a sentient zombie) step through a doorway at the right moment while holding the sword I handed one player 8 pennies, and said, "OK, as your character is casting these coins for the ritual, I want [B]you[/B] to flip these coins until all come up heads. That will be the signal that the priest should step through the portal." Now, 8 coins showing all-heads should be a 1 in 256 chance. I figured it would make for a nice little delay, giving the bad guys plenty of time to swarm in on the PC's and disrupt the ritual. Foolish me forgot that this player is the luckiest guy on the planet--he flips the coins [I]twice[/I], and they come up right. :D Priest stepped through the doorway, and the soul of Eshu posessed him. The reborn god led the party through his realm (essentially a para-plane of mazes), and off to safety. The second god was a goddess of fertility. Similar task to reincarnate her: 1) Get the blade 2) Go to her holy place 3) Figure it out from there This time they faced off against a bunch of giant undead babies. See, the fertility goddess gave birth to a daughter once every 70 or so years. The birthing would kill the goddess, and her newborn daughter would take her place. But when the goddess' soul was trapped long ago this cycle was broken. Her body continued to give birth, but these children were undead giants. The party managed to kill the last undead giant baby using the blade containing the goddess' soul, and she was reborn into her daughter. Right now they're trying to prevent an evil wizard from obtaining another god-containing blade. Once they get it, they'll need to figure out some way to bring back yet another god (this one of life and death, good and evil). Some advice: Don't count on the campaign being a series of "Go resurrect this god, now go on and resurrect that god". After about number 3, it starts to feel like you're collecting pieces of the Triforce. I'm going to have to shift gears somewhat to keep this campaign fresh. Also, think about what sorts of help/boons the gods can provide to the party as thanks (because believe me, the first thing your PC's will ask each god is, "So what do I get for saving you?") I'm still struggling with this somewhat, but I think these boons will come in the form of major mechanic changes--ie, the goddess of fertility will automatically Raise Dead any party member who dies while trying to save the other gods. Finally, there's something great to be said for a campaign that sees the PC's going around resurrecting old gods. If I had a nickel for every time somebody's played an adventure trying to [i]stop[/i] NPC's from resurrecting dead gods...well, I guess I'd be Monte Cook. ;) Nareau [/QUOTE]
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