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Ressurection and Drama "Don't worry, we'll rez you after this"
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<blockquote data-quote="Scribble" data-source="post: 5003371" data-attributes="member: 23977"><p>I've never really felt compelled to run a game where ressurection was "just another spell on the list..." I think the idea that you can just pay gold and bring someone back to life does, as you say kind of cheapen the human condition... </p><p></p><p>I don't advocate getting rid of it, but I'm not a huge fan of the various spell lists being literally translated into the game as is... IE everyone knows the resurrection spell is the resurrection spell. If one guy knows it, and he casts it, it will be the same as how another guy knows and casts it... </p><p></p><p>For me spell lists are kind of general ideas about what is possible in the game world. </p><p></p><p>Resurrection is surely possible in a fantasy world, but just because it's listed in the list of rituals doesn't mean you can just take it, or it works exactly like that.</p><p></p><p>I think if used right, resurrection spells can actually be a poignant reminder of the human condition.</p><p></p><p>Some people might know of a resurrection spell that works through dark magic. Maybe a blood sacrifice is needed, or some other suitable sacrifice.</p><p></p><p>Other times if the player takes it, the character might not actually even "know" it's a spell he can cast, it only comes up during suitably dramatic times... Like a character dies, and the priest begs his god to right the unfairness of the death- </p><p></p><p>Or it's just worked into a suitably dramatic unexplained rebirth... you know the - "Live damn you!!!!" moment... </p><p></p><p>Also works for a good "what's this soul worth to you?" type of interaction with patrons and such... Like go visit the great spirit of the green, and he might bring your friend back... for a price....</p></blockquote><p></p>
[QUOTE="Scribble, post: 5003371, member: 23977"] I've never really felt compelled to run a game where ressurection was "just another spell on the list..." I think the idea that you can just pay gold and bring someone back to life does, as you say kind of cheapen the human condition... I don't advocate getting rid of it, but I'm not a huge fan of the various spell lists being literally translated into the game as is... IE everyone knows the resurrection spell is the resurrection spell. If one guy knows it, and he casts it, it will be the same as how another guy knows and casts it... For me spell lists are kind of general ideas about what is possible in the game world. Resurrection is surely possible in a fantasy world, but just because it's listed in the list of rituals doesn't mean you can just take it, or it works exactly like that. I think if used right, resurrection spells can actually be a poignant reminder of the human condition. Some people might know of a resurrection spell that works through dark magic. Maybe a blood sacrifice is needed, or some other suitable sacrifice. Other times if the player takes it, the character might not actually even "know" it's a spell he can cast, it only comes up during suitably dramatic times... Like a character dies, and the priest begs his god to right the unfairness of the death- Or it's just worked into a suitably dramatic unexplained rebirth... you know the - "Live damn you!!!!" moment... Also works for a good "what's this soul worth to you?" type of interaction with patrons and such... Like go visit the great spirit of the green, and he might bring your friend back... for a price.... [/QUOTE]
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