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resting and spellcasting
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<blockquote data-quote="Dursk Starkfire" data-source="post: 598563" data-attributes="member: 7561"><p><strong>resting</strong></p><p></p><p>What I've experienced to be a playable solution to this is:</p><p></p><p>all spellcasters get their spells back at dawn, provided they rest the prescribed minimum amount of time. This means that a cleric would have to pray for the 1 hour before dawn (could be the night before, whenever the PC wishes to do so), elves would have to 'trance' for four hours, and most other magic users (psions included) would have to rest for 8 hours.</p><p></p><p>IF the party does not have the necessary amount of time to rest before dawn, they can still get their spells back for the day provided that they rest their minimum required amount of time in a continuous rest. (ie: if the party spent the past 32 hours in combat, etc. and are swamped, they can then rest for 8 hours and have access to spells for the last 8 hours of the day (as well as the next day so long as they don't cast all of their spells).</p><p></p><p></p><p></p><p>Also, if your PC's are fighting top-heavy and using all of their spells in one encounter, then I'd be certain that people would hear of the battle and interrupt their slumber. Nothing worse than being interrupted mid-sleep with no spells and having to battle with unexpected villains.</p><p></p><p></p><p>Dursk.</p></blockquote><p></p>
[QUOTE="Dursk Starkfire, post: 598563, member: 7561"] [b]resting[/b] What I've experienced to be a playable solution to this is: all spellcasters get their spells back at dawn, provided they rest the prescribed minimum amount of time. This means that a cleric would have to pray for the 1 hour before dawn (could be the night before, whenever the PC wishes to do so), elves would have to 'trance' for four hours, and most other magic users (psions included) would have to rest for 8 hours. IF the party does not have the necessary amount of time to rest before dawn, they can still get their spells back for the day provided that they rest their minimum required amount of time in a continuous rest. (ie: if the party spent the past 32 hours in combat, etc. and are swamped, they can then rest for 8 hours and have access to spells for the last 8 hours of the day (as well as the next day so long as they don't cast all of their spells). Also, if your PC's are fighting top-heavy and using all of their spells in one encounter, then I'd be certain that people would hear of the battle and interrupt their slumber. Nothing worse than being interrupted mid-sleep with no spells and having to battle with unexpected villains. Dursk. [/QUOTE]
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