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*Dungeons & Dragons
Resting and the frikkin' Elephant in the Room
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<blockquote data-quote="CapnZapp" data-source="post: 7148480" data-attributes="member: 12731"><p>Wut? Of course resting is a part adventure design in recent editions of 5E!</p><p></p><p></p><p>No, no, no... you completely miss the point. I really didn't think I had to take this aaaall the way from the beginning, but here goes.</p><p></p><p>If your goal is to have 6-8 encounters before the long rest, it doesn't matter whether these happen over an actual day in a dungeon, or over a month during a gruelling desert trek.</p><p></p><p>What DOESNT work is to keep the regular rules. For realism there will be days without seeing anybody in the desert. And on a busy day you will have one encounter, two tops. That means these encounters will completely lack any gameplay value - assuming you're onboard the fundamental assumption that any individual encounter doesn't need to be challenging by itself, only as part of the larger chain of 6-8 encounters.</p><p></p><p>God knows we've already seen way too many adventures with week and month long travel and regular wandering monster tables; a waste of time and energy. </p><p></p><p></p><p></p><p>This is in no way different from the regular rules saying "you had your long rest only three hours ago, you can't take another".</p><p></p><p>Don't assume I've changed the rules - its just a strawman that degrades discussion <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> Nothing about this should come as a surprise to the players or their heroes. Everything about this should be known beforehand. </p><p></p><p>Both the specifics of the adventure "once you've entered the Desert of Thirst, know you will not find rest until you have found the City of Sleep... or returned outside again!".</p><p></p><p>And the notion that these specifics change with each scenario is supposed to be fully known beforehand by everyone involved. That's why I want it to say so right in the PHB!</p><p></p><p></p><p><strong>This is the exact thing I'm questioning <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></strong></p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7148480, member: 12731"] Wut? Of course resting is a part adventure design in recent editions of 5E! No, no, no... you completely miss the point. I really didn't think I had to take this aaaall the way from the beginning, but here goes. If your goal is to have 6-8 encounters before the long rest, it doesn't matter whether these happen over an actual day in a dungeon, or over a month during a gruelling desert trek. What DOESNT work is to keep the regular rules. For realism there will be days without seeing anybody in the desert. And on a busy day you will have one encounter, two tops. That means these encounters will completely lack any gameplay value - assuming you're onboard the fundamental assumption that any individual encounter doesn't need to be challenging by itself, only as part of the larger chain of 6-8 encounters. God knows we've already seen way too many adventures with week and month long travel and regular wandering monster tables; a waste of time and energy. This is in no way different from the regular rules saying "you had your long rest only three hours ago, you can't take another". Don't assume I've changed the rules - its just a strawman that degrades discussion :( Nothing about this should come as a surprise to the players or their heroes. Everything about this should be known beforehand. Both the specifics of the adventure "once you've entered the Desert of Thirst, know you will not find rest until you have found the City of Sleep... or returned outside again!". And the notion that these specifics change with each scenario is supposed to be fully known beforehand by everyone involved. That's why I want it to say so right in the PHB! [B]This is the exact thing I'm questioning :)[/B] [/QUOTE]
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