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Resting and the frikkin' Elephant in the Room
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<blockquote data-quote="hawkeyefan" data-source="post: 7148706" data-attributes="member: 6785785"><p>Exactly. I feel like he's looking for a RAW-minded solution because his players are RAW-minded players. [MENTION=12731]CapnZapp[/MENTION] please feel free to correct me if my assumptions are off. I'm not trying to ascribe traits to your players or your game so much as I am describing how it seems to me. </p><p></p><p>My group also had some learning curve in this area, on both sides of the screen. </p><p></p><p></p><p></p><p>Oh I'm sure. I still mix up rules from time to time, recalling a prior edition's version of a rule. I can only inagine what it must be like for designers who have worked on two or three editions of the game, and who knows how many beta versions within each edition. I'm sure each of them had preferences on what to take from each edition, and how to make them all work together. </p><p></p><p></p><p></p><p>That's why I feel like any change to the rest mechanic should be an alternate rule.</p><p></p><p></p><p></p><p>I suppose that's possible, sure. I don't know what form such a module would take, or if I'd consider such a responsibility of the new edition to provide, but it's a fair point.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 7148706, member: 6785785"] Exactly. I feel like he's looking for a RAW-minded solution because his players are RAW-minded players. [MENTION=12731]CapnZapp[/MENTION] please feel free to correct me if my assumptions are off. I'm not trying to ascribe traits to your players or your game so much as I am describing how it seems to me. My group also had some learning curve in this area, on both sides of the screen. Oh I'm sure. I still mix up rules from time to time, recalling a prior edition's version of a rule. I can only inagine what it must be like for designers who have worked on two or three editions of the game, and who knows how many beta versions within each edition. I'm sure each of them had preferences on what to take from each edition, and how to make them all work together. That's why I feel like any change to the rest mechanic should be an alternate rule. I suppose that's possible, sure. I don't know what form such a module would take, or if I'd consider such a responsibility of the new edition to provide, but it's a fair point. [/QUOTE]
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Resting and the frikkin' Elephant in the Room
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