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Resting and the frikkin' Elephant in the Room
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<blockquote data-quote="hawkeyefan" data-source="post: 7153230" data-attributes="member: 6785785"><p>I don't think it's accurate to say the published materials don't stick to the 6 encounter day guideline. There are some sections within most of the adventures that have fewer, but more often than not, adventure areas seem designed with the expectation of multiple encounters.</p><p></p><p>I don't think that "Encounter-long rest-encounter-long rest" is the expectation at all. Will there be an occasional day where there is only one encounter? Sure. But it should not be presented as the norm.</p><p></p><p>And they do indeed provide the structure that limits such rests...theyare limited to one a day, and also require other elements such as safety and shelter and the like. It is up to the DM to determine if all these elements are present and if a rest is possible.</p><p></p><p>So I'm not sure where your assessment is coming from. It seems more about your bias of linear game over sandbox game, or tactical minis ovsr roleplay....but it doesn't actually seem to be based on what's in the books.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 7153230, member: 6785785"] I don't think it's accurate to say the published materials don't stick to the 6 encounter day guideline. There are some sections within most of the adventures that have fewer, but more often than not, adventure areas seem designed with the expectation of multiple encounters. I don't think that "Encounter-long rest-encounter-long rest" is the expectation at all. Will there be an occasional day where there is only one encounter? Sure. But it should not be presented as the norm. And they do indeed provide the structure that limits such rests...theyare limited to one a day, and also require other elements such as safety and shelter and the like. It is up to the DM to determine if all these elements are present and if a rest is possible. So I'm not sure where your assessment is coming from. It seems more about your bias of linear game over sandbox game, or tactical minis ovsr roleplay....but it doesn't actually seem to be based on what's in the books. [/QUOTE]
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Resting and the frikkin' Elephant in the Room
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