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Resting and the frikkin' Elephant in the Room
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<blockquote data-quote="CapnZapp" data-source="post: 7153313" data-attributes="member: 12731"><p>but it isn't a variant!</p><p></p><p>This whole thread isn't so much about what specific variants we can use, as it is about how WotC is getting to keep the cake and eat it too. </p><p></p><p>On one hand they care about balance and build their game on the presumption that any single encounter isn't supposed to be overly challenging, instead having a string of encounters tax your resources...</p><p></p><p>...on the other hand, they do absolutely nothing to ensure that this actually happens, dumping the entire responsibility in the lap of the DM, silently hoping she invents story after story where the heroes just so happens to be in a diffuse time crunch. And there was absolutely no effort in reining down spells like Leomund's Tiny Hut. </p><p></p><p>It just doesn't add up. They are getting away with not even having to acknowledge this is a real issue!</p><p></p><p>And so people needs to be told about it, so more people start to question this, so we eventually get to see real change here! If it can be the default of 13th Age it can certainly be a DMG optional variant here!</p><p></p><p>Also, don't forget this wasn't a thing back in d20, because there was no short-long rest dichotomy.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7153313, member: 12731"] but it isn't a variant! This whole thread isn't so much about what specific variants we can use, as it is about how WotC is getting to keep the cake and eat it too. On one hand they care about balance and build their game on the presumption that any single encounter isn't supposed to be overly challenging, instead having a string of encounters tax your resources... ...on the other hand, they do absolutely nothing to ensure that this actually happens, dumping the entire responsibility in the lap of the DM, silently hoping she invents story after story where the heroes just so happens to be in a diffuse time crunch. And there was absolutely no effort in reining down spells like Leomund's Tiny Hut. It just doesn't add up. They are getting away with not even having to acknowledge this is a real issue! And so people needs to be told about it, so more people start to question this, so we eventually get to see real change here! If it can be the default of 13th Age it can certainly be a DMG optional variant here! Also, don't forget this wasn't a thing back in d20, because there was no short-long rest dichotomy. [/QUOTE]
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