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*Dungeons & Dragons
Resting and the frikkin' Elephant in the Room
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<blockquote data-quote="ExploderWizard" data-source="post: 7154560" data-attributes="member: 66434"><p>That is the reason for the map key. The room descriptions list the inhabitants. The key is also where changes to the listed descriptions go.</p><p></p><p>4) Guard Chamber:</p><p>3 bugbears are usually on duty here. If the alarm has been raised then the bugbears will be reinforced by their fellows from area 6. If the chieftain in area 12 blows his horn, all available remaining bugbears will flock to his aid. </p><p></p><p>Three different maps would be of little use in this situation. The number of bugbears still available to rush to the chieftain's aid will vary from group to group, so putting an arbitrary number of them on an extra map serves little purpose. </p><p></p><p>More detail in the key about likely courses of action when alerted to danger is what is needed. Since one never knows who is still alive to take those actions once PCs start interacting with the scenario, extra maps would just add cost with little benefit.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 7154560, member: 66434"] That is the reason for the map key. The room descriptions list the inhabitants. The key is also where changes to the listed descriptions go. 4) Guard Chamber: 3 bugbears are usually on duty here. If the alarm has been raised then the bugbears will be reinforced by their fellows from area 6. If the chieftain in area 12 blows his horn, all available remaining bugbears will flock to his aid. Three different maps would be of little use in this situation. The number of bugbears still available to rush to the chieftain's aid will vary from group to group, so putting an arbitrary number of them on an extra map serves little purpose. More detail in the key about likely courses of action when alerted to danger is what is needed. Since one never knows who is still alive to take those actions once PCs start interacting with the scenario, extra maps would just add cost with little benefit. [/QUOTE]
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Resting and the frikkin' Elephant in the Room
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