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Resting and the frikkin' Elephant in the Room
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<blockquote data-quote="shoak1" data-source="post: 7155462" data-attributes="member: 54380"><p>LOL perhaps you are trying to be helpful but it seems whenever anyone doesn't like something about 5e, the wagons get circled and we get tossed dozens of variations of these suggestions:</p><p></p><p>1) "If you perceive a problem, relax - just have the DM change the rule to suit your table. D and D is soooo awesome that way!" (big smile)</p><p>2) "Perhaps you should try a different game more suited to your (cough) "preferences""?</p><p>3) "Why get worked up over something as trivial as combat or balance?" (confused look) "Don't you know D and D is an rpg, not a wargame?"</p><p></p><p>If you hardcore rpgers started seeing giant stat blocks and multi page encounter diagrams replacing your yummy background, history, and motivations in modules, you would be crying foul too. And odds are you wouldn't find the above 3 suggestions "helpful."</p><p>"Gee why you getting so worked up over the module lacking something as silly and trivial as the history of the region? Just make it up yourself if you find it so important, or go find a more fluffy game that might be better suited to your preferences - I hear 5e was totally rpgish, you might start there (helpful smile)."</p></blockquote><p></p>
[QUOTE="shoak1, post: 7155462, member: 54380"] LOL perhaps you are trying to be helpful but it seems whenever anyone doesn't like something about 5e, the wagons get circled and we get tossed dozens of variations of these suggestions: 1) "If you perceive a problem, relax - just have the DM change the rule to suit your table. D and D is soooo awesome that way!" (big smile) 2) "Perhaps you should try a different game more suited to your (cough) "preferences""? 3) "Why get worked up over something as trivial as combat or balance?" (confused look) "Don't you know D and D is an rpg, not a wargame?" If you hardcore rpgers started seeing giant stat blocks and multi page encounter diagrams replacing your yummy background, history, and motivations in modules, you would be crying foul too. And odds are you wouldn't find the above 3 suggestions "helpful." "Gee why you getting so worked up over the module lacking something as silly and trivial as the history of the region? Just make it up yourself if you find it so important, or go find a more fluffy game that might be better suited to your preferences - I hear 5e was totally rpgish, you might start there (helpful smile)." [/QUOTE]
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