Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Resting and the frikkin' Elephant in the Room
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanefan" data-source="post: 7156361" data-attributes="member: 29398"><p>This is an interesting perspective, because usually a mention of railroading around here gets the locomotive shoved down the mentioner's proverbial throat.</p><p></p><p>Other than Dragonlance, which is a thing all unto itself, true career-start to career-end APs didn't really show up in any big way until Paizo...who proceeded to build their business around them. It's called Pathfinder, and it's pretty late in the history of D&D and its variants.</p><p></p><p>2e was story-heavy, to be sure, but not in the pre-packaged adventure path style of PF. 4e kind of tried to have an adventure path with the official WotC modules but most of what I saw looked like stand-alones to me. 5e, despite your claim that it's sandbox-dominated, has seen quite a few career-length AP-like modules - mostly in hardcover by WotC - and these seem to be seeing lots of play.</p><p></p><p>Now as for smaller quasi-APs embedded within a larger campaign, sure. Loads of people back in the day ran the Slavers series, or the U1-U3 Saltmarsh series, or I3-I5 in the desert, or the G-series or even all of GDQ - but none of those series were a whole campaign by any means...they weren't big enough, for one thing. So even ignoring homebrew adventures written by the DM a typical 1e game would likely end up a mix of sandbox (between the linked series) and quasi-AP.</p><p></p><p>Maybe something like this, with the sandboxy bits highlighted:</p><p></p><p><span style="color: #FFFF00">Keep on the Borderlands</span></p><p>SERIES</p><p>- U1</p><p>- U2</p><p>- U3</p><p><span style="color: #FFFF00">Slavers' Stockade run as a standalone</span></p><p><span style="color: #FFFF00">Maltese Clue (a Judges' Guild module)</span></p><p><span style="color: #FFFF00">Baltron's Beacon</span></p><p><span style="color: #FFFF00">Ghost Tower of Inverness</span></p><p>SERIES</p><p>- G1</p><p>- G2</p><p>- G3</p><p><span style="color: #FFFF00">White Plume Mtn</span></p><p><span style="color: #FFFF00">Forgotten Temple of Tharizdun</span></p><p>SERIES</p><p>- D1</p><p>- D2</p><p>- D3</p><p>- Q1</p><p></p><p>Campaign end.</p><p></p><p>Lan-"grumpy old D&D players and grumpy old cats have one saying in common: get out of my sandbox"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7156361, member: 29398"] This is an interesting perspective, because usually a mention of railroading around here gets the locomotive shoved down the mentioner's proverbial throat. Other than Dragonlance, which is a thing all unto itself, true career-start to career-end APs didn't really show up in any big way until Paizo...who proceeded to build their business around them. It's called Pathfinder, and it's pretty late in the history of D&D and its variants. 2e was story-heavy, to be sure, but not in the pre-packaged adventure path style of PF. 4e kind of tried to have an adventure path with the official WotC modules but most of what I saw looked like stand-alones to me. 5e, despite your claim that it's sandbox-dominated, has seen quite a few career-length AP-like modules - mostly in hardcover by WotC - and these seem to be seeing lots of play. Now as for smaller quasi-APs embedded within a larger campaign, sure. Loads of people back in the day ran the Slavers series, or the U1-U3 Saltmarsh series, or I3-I5 in the desert, or the G-series or even all of GDQ - but none of those series were a whole campaign by any means...they weren't big enough, for one thing. So even ignoring homebrew adventures written by the DM a typical 1e game would likely end up a mix of sandbox (between the linked series) and quasi-AP. Maybe something like this, with the sandboxy bits highlighted: [COLOR="#FFFF00"]Keep on the Borderlands[/COLOR] SERIES - U1 - U2 - U3 [COLOR="#FFFF00"]Slavers' Stockade run as a standalone Maltese Clue (a Judges' Guild module) Baltron's Beacon Ghost Tower of Inverness[/COLOR] SERIES - G1 - G2 - G3 [COLOR="#FFFF00"]White Plume Mtn Forgotten Temple of Tharizdun[/COLOR] SERIES - D1 - D2 - D3 - Q1 Campaign end. Lan-"grumpy old D&D players and grumpy old cats have one saying in common: get out of my sandbox"-efan [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Resting and the frikkin' Elephant in the Room
Top