Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Resting and the frikkin' Elephant in the Room
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Harzel" data-source="post: 7157015" data-attributes="member: 6857506"><p>Well, since you brought it up, there are three things that confuse me about what you have said - two major, one minor.</p><ol> <li data-xf-list-type="ol">As [MENTION=29398]Lanefan[/MENTION] noted, you seem to be conflating sandbox-vs.-railroad with degree of DM improv. While they are certainly not unrelated, they are also certainly not the same thing.</li> <li data-xf-list-type="ol"><strong>On its own</strong>, the desire to not have the DM "decide what's behind the door once they get there" sounds like an abstract and not very well grounded aesthetic consideration. If the decision that the DM makes when you open the door is the same as (or even roughly equivalent to) what she would have decided earlier, why is that a problem? And if it is a problem, what is the acceptable "earlier"? Before the session? Yesterday? Last week? <strong>But in the context of some of your other comments</strong>, it seems like timing might really be a proxy for something else. That is, you and your players are perhaps thinking that if the DM makes the decision about what is behind the door "earlier", then something bad will be avoided - but what? From your previous comments, it seems like it might be some sort of malfeasance on the part of the DM, but I'm still not sure what it is you would be worried about.</li> <li data-xf-list-type="ol">A lesser issue, but does "My players like to know that what is behind the door was there yesterday" mean that the world has to be quite static, or am I just reading that too literally? Is it acceptable for what is behind the door to be affected by what they did in the room they are in, or even by when or how they open the door? Perhaps only ok if it depends on a rule that is codified and involves no DM judgement? Seems a bit limiting to me.</li> </ol></blockquote><p></p>
[QUOTE="Harzel, post: 7157015, member: 6857506"] Well, since you brought it up, there are three things that confuse me about what you have said - two major, one minor. [LIST=1] [*]As [MENTION=29398]Lanefan[/MENTION] noted, you seem to be conflating sandbox-vs.-railroad with degree of DM improv. While they are certainly not unrelated, they are also certainly not the same thing. [*][B]On its own[/B], the desire to not have the DM "decide what's behind the door once they get there" sounds like an abstract and not very well grounded aesthetic consideration. If the decision that the DM makes when you open the door is the same as (or even roughly equivalent to) what she would have decided earlier, why is that a problem? And if it is a problem, what is the acceptable "earlier"? Before the session? Yesterday? Last week? [B]But in the context of some of your other comments[/B], it seems like timing might really be a proxy for something else. That is, you and your players are perhaps thinking that if the DM makes the decision about what is behind the door "earlier", then something bad will be avoided - but what? From your previous comments, it seems like it might be some sort of malfeasance on the part of the DM, but I'm still not sure what it is you would be worried about. [*]A lesser issue, but does "My players like to know that what is behind the door was there yesterday" mean that the world has to be quite static, or am I just reading that too literally? Is it acceptable for what is behind the door to be affected by what they did in the room they are in, or even by when or how they open the door? Perhaps only ok if it depends on a rule that is codified and involves no DM judgement? Seems a bit limiting to me. [/LIST] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Resting and the frikkin' Elephant in the Room
Top