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*Dungeons & Dragons
Resting and the frikkin' Elephant in the Room
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<blockquote data-quote="Tony Vargas" data-source="post: 7167943" data-attributes="member: 996"><p>WotC is a business, and the vast majority of their customer base want CCGs. </p><p></p><p> That's the contrary style being held up. DM Empowerment couched as 'improvisation' or 'inserting things before resolution' or 'changing things.'</p><p> I'd quibble with 'rigidly,' since balance contributes to maximizing player choice, which is anything but rigid.</p><p></p><p> Procedural? I suppose, in presentation inherited from its wargaming roots. Balanced? Not successfully, no. Like 5e, the classic game invited what shoak1 calls "Big DM" intervention or we've been calling improv, and, of course, that 5e calls DM Empowerment. </p><p>If he's using 'Story' conventionally (WoD/Storyteller 'narrativism') when he says 'Big Story' (and I kinda doubt that), it was possible at any time if the DM wanted to, but not really a 'thing' until 2e, IMHO.</p><p></p><p> They were, and remain, available, very well-supported, alternatives. </p><p>You brought up previously-available, now un-supported, alternative.</p><p>They serve as contrast.</p><p></p><p><em> That's actually the real question, IMHO. And the answer is it needn't be, and hasn't been, on the part of the game, for going on 10 years, now, at least (if not going all the way back). What he's bumping up against isn't so much the system, but the attitude of the community.</em></p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7167943, member: 996"] WotC is a business, and the vast majority of their customer base want CCGs. That's the contrary style being held up. DM Empowerment couched as 'improvisation' or 'inserting things before resolution' or 'changing things.' I'd quibble with 'rigidly,' since balance contributes to maximizing player choice, which is anything but rigid. Procedural? I suppose, in presentation inherited from its wargaming roots. Balanced? Not successfully, no. Like 5e, the classic game invited what shoak1 calls "Big DM" intervention or we've been calling improv, and, of course, that 5e calls DM Empowerment. If he's using 'Story' conventionally (WoD/Storyteller 'narrativism') when he says 'Big Story' (and I kinda doubt that), it was possible at any time if the DM wanted to, but not really a 'thing' until 2e, IMHO. They were, and remain, available, very well-supported, alternatives. You brought up previously-available, now un-supported, alternative. They serve as contrast. [I] That's actually the real question, IMHO. And the answer is it needn't be, and hasn't been, on the part of the game, for going on 10 years, now, at least (if not going all the way back). What he's bumping up against isn't so much the system, but the attitude of the community.[/i] [/QUOTE]
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Resting and the frikkin' Elephant in the Room
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