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General Tabletop Discussion
*Dungeons & Dragons
Resting and the frikkin' Elephant in the Room
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<blockquote data-quote="Ristamar" data-source="post: 7167992" data-attributes="member: 1207"><p>I would argue that freedom isn't just a feature, it's the primary feature. The "DM taint" you seek to marginalize at all costs is the very thing that attracts many gamers to the table to play D&D. They enjoy the unique taint a good DM brings to the chair. When they speak reverently of exploits past, it's often in fond remembrance of an explosion of taint! </p><p></p><p>Sure, there are bad DMs that need to relax their taint. Unbridled, irresponsible taint can easily make a game go to crap. But when a player makes a move toward the taint, whether that be from mindful exploration or pure chance, he is expressing his trust in the DM. An experienced DM need not withdraw his taint. He should use it confidently!</p><p></p><p>Do your players celebrate your taint's absence? Were they traumatized by some truly awful taint and now seek to avoid it at all costs? Do they say things like "Hey, Bob, remember that time I almost walked right into Steve's taint while we were playing <em>Curse of Strahd</em>? Man, that was a close call. He could have let me go knee deep into it, but instead he put me on the right path and kept me from stumbling into that filth!"</p><p></p><p>If your taint has soiled your group's enjoyment, there's no need to linger in shame. Bad taint happens to every DM at some point. But you learn from the mistake and clean up your game for the next session. Your taint will start to shine and grow with some measured preparation and continued practice. Eventually the players will not only stop trying to avoid your taint, they'll actively seek it out!</p></blockquote><p></p>
[QUOTE="Ristamar, post: 7167992, member: 1207"] I would argue that freedom isn't just a feature, it's the primary feature. The "DM taint" you seek to marginalize at all costs is the very thing that attracts many gamers to the table to play D&D. They enjoy the unique taint a good DM brings to the chair. When they speak reverently of exploits past, it's often in fond remembrance of an explosion of taint! Sure, there are bad DMs that need to relax their taint. Unbridled, irresponsible taint can easily make a game go to crap. But when a player makes a move toward the taint, whether that be from mindful exploration or pure chance, he is expressing his trust in the DM. An experienced DM need not withdraw his taint. He should use it confidently! Do your players celebrate your taint's absence? Were they traumatized by some truly awful taint and now seek to avoid it at all costs? Do they say things like "Hey, Bob, remember that time I almost walked right into Steve's taint while we were playing [I]Curse of Strahd[/I]? Man, that was a close call. He could have let me go knee deep into it, but instead he put me on the right path and kept me from stumbling into that filth!" If your taint has soiled your group's enjoyment, there's no need to linger in shame. Bad taint happens to every DM at some point. But you learn from the mistake and clean up your game for the next session. Your taint will start to shine and grow with some measured preparation and continued practice. Eventually the players will not only stop trying to avoid your taint, they'll actively seek it out! [/QUOTE]
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Resting and the frikkin' Elephant in the Room
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