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Resting and the frikkin' Elephant in the Room
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<blockquote data-quote="shoak1" data-source="post: 7168366" data-attributes="member: 54380"><p>Great example for illustrating playstyles. Definitely to me both 1 and 2 are not fun. Plus I like the PCs' skills to determine if they find it, not their player's brains. So I use the skill challenge concept from 4e. I have skill challenges for searching the wilderness, pursuit, gathering info in a town, negotiation, investigation, research, and many many others. Want to find some magic items to buy? Roll the Trade skill challenge and utilize your party's appropriate skills. Roll some dice, then find out whats available - maybe the result is to draw 10 magic items from the deck that are currently available.</p><p></p><p>Again my emphasis is on reducing the need for the DM to have to decide things. You want magic items? Increase your Arcana and Investigate skills and you'll have better luck. Whining to DM Light won't get you anywhere, because he's not the decision maker lol.</p></blockquote><p></p>
[QUOTE="shoak1, post: 7168366, member: 54380"] Great example for illustrating playstyles. Definitely to me both 1 and 2 are not fun. Plus I like the PCs' skills to determine if they find it, not their player's brains. So I use the skill challenge concept from 4e. I have skill challenges for searching the wilderness, pursuit, gathering info in a town, negotiation, investigation, research, and many many others. Want to find some magic items to buy? Roll the Trade skill challenge and utilize your party's appropriate skills. Roll some dice, then find out whats available - maybe the result is to draw 10 magic items from the deck that are currently available. Again my emphasis is on reducing the need for the DM to have to decide things. You want magic items? Increase your Arcana and Investigate skills and you'll have better luck. Whining to DM Light won't get you anywhere, because he's not the decision maker lol. [/QUOTE]
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Resting and the frikkin' Elephant in the Room
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