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Resting and the frikkin' Elephant in the Room
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<blockquote data-quote="Tony Vargas" data-source="post: 7170358" data-attributes="member: 996"><p>Its really not such a strange choice to support the current edition, even if you find it's not as good in some way. There is the benefit of engaging with the community in a positive way. DMing takes a certain energy and being part of that can help keep it charged, if that makes any sense. Also, addressing the games weaknesses helps to overcome them, in the immediate sense of finding solutions that work for you, and helping others find the same, and in the broader sense of awareness of them, which could, conceivably contribute, indirectly to the game improving over time. It also makes sense to introduce new players to the current face of the game, to keep the hobby growing & vibrant - or at least from fading into oblivion.</p><p></p><p> For all the above reasons, there really don't need to be, 5e could be strictly inferior to 4e in every way, and it still wouldn't make sense to support it at the expense of 5e - because you really can't support a dead ed that can't be legally cloned & supported.</p><p></p><p>The choice is harder with PF, and potentially more about Paizo and it's much better support for both cloned game and 'rebellious' fans. Just have to follow your conscience on that one. In term of systems I find it hard to make a case for PF or 5e over the other. 3.x/PF has far more player choice and PC customization, and much more voluminous support, 5e has the classic feel and DM Empowerment. I often think the ideal would be to run 5e, but play PF, which has an obvious downside of everyone did it.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7170358, member: 996"] Its really not such a strange choice to support the current edition, even if you find it's not as good in some way. There is the benefit of engaging with the community in a positive way. DMing takes a certain energy and being part of that can help keep it charged, if that makes any sense. Also, addressing the games weaknesses helps to overcome them, in the immediate sense of finding solutions that work for you, and helping others find the same, and in the broader sense of awareness of them, which could, conceivably contribute, indirectly to the game improving over time. It also makes sense to introduce new players to the current face of the game, to keep the hobby growing & vibrant - or at least from fading into oblivion. For all the above reasons, there really don't need to be, 5e could be strictly inferior to 4e in every way, and it still wouldn't make sense to support it at the expense of 5e - because you really can't support a dead ed that can't be legally cloned & supported. The choice is harder with PF, and potentially more about Paizo and it's much better support for both cloned game and 'rebellious' fans. Just have to follow your conscience on that one. In term of systems I find it hard to make a case for PF or 5e over the other. 3.x/PF has far more player choice and PC customization, and much more voluminous support, 5e has the classic feel and DM Empowerment. I often think the ideal would be to run 5e, but play PF, which has an obvious downside of everyone did it. [/QUOTE]
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Resting and the frikkin' Elephant in the Room
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