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Resting and the frikkin' Elephant in the Room
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<blockquote data-quote="Lanefan" data-source="post: 7180467" data-attributes="member: 29398"><p>If you're Hallow-ing a haunted church without some friends around to cover you in the event that the church's occupants put up some resistance then you probably deserve to get hit. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Where what's natural to me is that you're completely focused on what you're doing to cast the Hallow, to the point that the odds of you even noticing someone casting Counterspell (or any other spell, for all that) are miniscule at best and zero most of the time.</p><p></p><p>And yes, what I'm saying would make Counterspell more powerful, as it would always trump whatever else was being cast.</p><p></p><p>Poor design, in that case and IMO.</p><p></p><p>Exactly. You either keep your concentration spell going or drop it to cast something else. Concentration as written, at least in my view, probably goes overboard in reining in casters.</p><p></p><p>Yeah, perhaps...and that way might lie madness, I think. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>One of the real bad moves made by 3e first, then continued by 4e and 5e, is the idea of being able to cast spells <strong>at all </strong>while in melee. In this case, were it up to me, I'd be saying you can't cast anything while under attack (which if you're casting in response to the Orc attacking you, you most certainly are) as you'll automatically be interrupted.</p><p></p><p>How would you know that the Orc missed? You said your casting of Shield was being triggered by the Orc taking an AoO - which means you're committed to it once he attacks but before you know the outcome - or so says the narrative, anyway. In any case...</p><p></p><p>As Counterspell is specifically written as a reaction, I'd have to say yes.</p><p></p><p>The RAW resolves it in a simple way, yes; but in what I see as a wrong simple way.</p><p></p><p>It's not all good work, unfortunately, and it's the bad bits I'd like to undo as they come up.</p><p></p><p>Lan-"and speaking of bad bits of design, I think that brings us right back to - among other things - the 5e resting rules"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7180467, member: 29398"] If you're Hallow-ing a haunted church without some friends around to cover you in the event that the church's occupants put up some resistance then you probably deserve to get hit. :) Where what's natural to me is that you're completely focused on what you're doing to cast the Hallow, to the point that the odds of you even noticing someone casting Counterspell (or any other spell, for all that) are miniscule at best and zero most of the time. And yes, what I'm saying would make Counterspell more powerful, as it would always trump whatever else was being cast. Poor design, in that case and IMO. Exactly. You either keep your concentration spell going or drop it to cast something else. Concentration as written, at least in my view, probably goes overboard in reining in casters. Yeah, perhaps...and that way might lie madness, I think. :) One of the real bad moves made by 3e first, then continued by 4e and 5e, is the idea of being able to cast spells [B]at all [/B]while in melee. In this case, were it up to me, I'd be saying you can't cast anything while under attack (which if you're casting in response to the Orc attacking you, you most certainly are) as you'll automatically be interrupted. How would you know that the Orc missed? You said your casting of Shield was being triggered by the Orc taking an AoO - which means you're committed to it once he attacks but before you know the outcome - or so says the narrative, anyway. In any case... As Counterspell is specifically written as a reaction, I'd have to say yes. The RAW resolves it in a simple way, yes; but in what I see as a wrong simple way. It's not all good work, unfortunately, and it's the bad bits I'd like to undo as they come up. Lan-"and speaking of bad bits of design, I think that brings us right back to - among other things - the 5e resting rules"-efan [/QUOTE]
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