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General Tabletop Discussion
*Dungeons & Dragons
Resting and the frikkin' Elephant in the Room
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<blockquote data-quote="Hussar" data-source="post: 7181211" data-attributes="member: 22779"><p>But, again, the discrepancy only exists FOR YOU. And for anyone who is insisting on ignoring the actual design advice provided in the DMG. </p><p></p><p>Yup, congratulations, if you run single encounter days, 5e D&D will not provide very good challenges. Yuppers, that's right. </p><p></p><p>Now, since you know that, why would you continue to run single encounter days? You know what the problem is (single encounter days allow the party to punch too far above their weight class) and you know, because you've been told repeatedly, what the solution is - use 3-18 encounters per adventuring day.</p><p></p><p>Now, why this thread has lasted 80 some pages is beyond me. It's frankly baffling. We know the problem. We have a perfectly viable solution (RTFM and follow the advice). There's no elephant. An elephant in the room would be a problem that no one is recognizing. We recognize the problem. The game designers recognize the problem. Concussed gerbils on crack recognize the problem.</p><p></p><p>Only thing is, everyone else figured out the easy solution. DON'T USE SINGLE ENCOUNTER DAYS.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7181211, member: 22779"] But, again, the discrepancy only exists FOR YOU. And for anyone who is insisting on ignoring the actual design advice provided in the DMG. Yup, congratulations, if you run single encounter days, 5e D&D will not provide very good challenges. Yuppers, that's right. Now, since you know that, why would you continue to run single encounter days? You know what the problem is (single encounter days allow the party to punch too far above their weight class) and you know, because you've been told repeatedly, what the solution is - use 3-18 encounters per adventuring day. Now, why this thread has lasted 80 some pages is beyond me. It's frankly baffling. We know the problem. We have a perfectly viable solution (RTFM and follow the advice). There's no elephant. An elephant in the room would be a problem that no one is recognizing. We recognize the problem. The game designers recognize the problem. Concussed gerbils on crack recognize the problem. Only thing is, everyone else figured out the easy solution. DON'T USE SINGLE ENCOUNTER DAYS. [/QUOTE]
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Resting and the frikkin' Elephant in the Room
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