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Resting and the frikkin' Elephant in the Room
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<blockquote data-quote="clearstream" data-source="post: 7189333" data-attributes="member: 71699"><p>Other than the mechanics it references, you mean? It's littered with references and includes tables. Possibly you overlook some of them, but think about the import of guidelines reading "<em>if spellcasters of low-level spells are common</em>". "Low" what? We know what a low-level spell is because it references rules. D&D might not provide everything we could want but it makes no sense at all to say it doesn't offer rules and guidelines (that themselves rely on and reference the broader rules base) for world building. It's as if whole chapters of the book can't be seen by some readers.</p><p></p><p></p><p>This is a kind of absolutist argument. You seem to be saying that unless D&D rules cover <em>everything</em> then they might as well cover nothing. From the rules, we know that if the King is a halfling he will be adult by age 20 and generally live into the middle of his second century. We don't know if he does, or does not have a mole on his fabled perfect bottom. That part we need to fill in ourselves. The fact that we need to fill in that part does nothing to disappear the rules that limit his base speed to 25' unmodified and mean that he really can't keep up with that annoying Wood Elf Monk adviser of his.</p><p></p><p></p><p>Or you look at the rules for consistency and go with the 4 miles per day slow rate for travel in the Underdark.</p></blockquote><p></p>
[QUOTE="clearstream, post: 7189333, member: 71699"] Other than the mechanics it references, you mean? It's littered with references and includes tables. Possibly you overlook some of them, but think about the import of guidelines reading "[I]if spellcasters of low-level spells are common[/I]". "Low" what? We know what a low-level spell is because it references rules. D&D might not provide everything we could want but it makes no sense at all to say it doesn't offer rules and guidelines (that themselves rely on and reference the broader rules base) for world building. It's as if whole chapters of the book can't be seen by some readers. This is a kind of absolutist argument. You seem to be saying that unless D&D rules cover [I]everything[/I] then they might as well cover nothing. From the rules, we know that if the King is a halfling he will be adult by age 20 and generally live into the middle of his second century. We don't know if he does, or does not have a mole on his fabled perfect bottom. That part we need to fill in ourselves. The fact that we need to fill in that part does nothing to disappear the rules that limit his base speed to 25' unmodified and mean that he really can't keep up with that annoying Wood Elf Monk adviser of his. Or you look at the rules for consistency and go with the 4 miles per day slow rate for travel in the Underdark. [/QUOTE]
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Resting and the frikkin' Elephant in the Room
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