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General Tabletop Discussion
*Dungeons & Dragons
Resting and the frikkin' Elephant in the Room
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<blockquote data-quote="Imaro" data-source="post: 7189481" data-attributes="member: 48965"><p>But you are deciding this... not the rules. You create or don't create the inconsistency or non-inconsistency of the world, not the rules. There are no rules that claim whatever the adventurers encounter... non-adventurers must also encounter. That's not a function of the game or it's rules that's a function of you choosing to make that so in your world. To do that and then claim it's affecting your worldbuilding is quite frankly silly... of course it is because you're choosing to build a world where it does... but the (encounter) rules of D&D in and of themselves don't force you to do that.</p></blockquote><p></p>
[QUOTE="Imaro, post: 7189481, member: 48965"] But you are deciding this... not the rules. You create or don't create the inconsistency or non-inconsistency of the world, not the rules. There are no rules that claim whatever the adventurers encounter... non-adventurers must also encounter. That's not a function of the game or it's rules that's a function of you choosing to make that so in your world. To do that and then claim it's affecting your worldbuilding is quite frankly silly... of course it is because you're choosing to build a world where it does... but the (encounter) rules of D&D in and of themselves don't force you to do that. [/QUOTE]
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Resting and the frikkin' Elephant in the Room
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