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Resting and the frikkin' Elephant in the Room
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<blockquote data-quote="Imaro" data-source="post: 7189579" data-attributes="member: 48965"><p>Why do you keep attributing things I didn't say to me? Of course that's not the "only" way but if you're choosing to build your world based around the encounter rules for PC's... well that's going to have ramifications that arise because you've chosen to use a tool meant for one thing to do something else with.</p><p></p><p></p><p></p><p>So you're purposefully choosing to place deadly encounters in the safest places of the gameworld because... why again? This is my disconnect with you... no rule in the game makes you place specific encounters in specific places of your world? PC's don't have to be challenged with deadly encounters every day of their lives and probably shouldn't be in safe places... otherwise they aren't safe. So why are you creating a safe place in your world and then choosing to make it dangerous for anyione PC or NPC's... that's what I don't understand. </p><p></p><p></p><p></p><p>But this makes no sense whatsoever. Why are you placing an encounter table with any encounters in a place you've determined to be the safest place in your campaign world. That's the issue... you're creating your own problem because... again I don't know why and you havew yet to explain why you as a DM are choosing to do this? If it's the safest place in the world there wouldn't be <strong>ANY</strong> encounters because then it isn't the safest place in the world...</p><p></p><p></p><p></p><p>Huh? Is one of those assumptions Deadly encounters should be in the safest place of your campaign world? If not what do those assumptions have to do with what we are discussing?</p></blockquote><p></p>
[QUOTE="Imaro, post: 7189579, member: 48965"] Why do you keep attributing things I didn't say to me? Of course that's not the "only" way but if you're choosing to build your world based around the encounter rules for PC's... well that's going to have ramifications that arise because you've chosen to use a tool meant for one thing to do something else with. So you're purposefully choosing to place deadly encounters in the safest places of the gameworld because... why again? This is my disconnect with you... no rule in the game makes you place specific encounters in specific places of your world? PC's don't have to be challenged with deadly encounters every day of their lives and probably shouldn't be in safe places... otherwise they aren't safe. So why are you creating a safe place in your world and then choosing to make it dangerous for anyione PC or NPC's... that's what I don't understand. But this makes no sense whatsoever. Why are you placing an encounter table with any encounters in a place you've determined to be the safest place in your campaign world. That's the issue... you're creating your own problem because... again I don't know why and you havew yet to explain why you as a DM are choosing to do this? If it's the safest place in the world there wouldn't be [B]ANY[/B] encounters because then it isn't the safest place in the world... Huh? Is one of those assumptions Deadly encounters should be in the safest place of your campaign world? If not what do those assumptions have to do with what we are discussing? [/QUOTE]
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Resting and the frikkin' Elephant in the Room
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