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Resting and the frikkin' Elephant in the Room
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<blockquote data-quote="Ovinomancer" data-source="post: 7192987" data-attributes="member: 16814"><p>Okay, let's accept ad agumentum that only PCs get random encounters. So, using vonklaude's encounter charts, the PCs travelling the Nevertrouble Way encounter an angry ancient red dragon and have an encounter. They then ask, "do we know where this dragon's lair is? We want to loot it!" Do you now just arbitrarily place it nearby and neglect to explain how there's a lairing ancient red dragon just along the Nevertrouble Way? Or do you punt it, and say they can't find it, and they shrug and move on and then, the next day, have an encounter with 2 angry ancient red dragons and now start asking why there are all of these angry ancient red dragons about but no one else ever sees one or has any trouble with it. Do none of the towns along the Nevertrouble Way start to panic at the stories of the recent attacks on travelers (the PCs) along the Way by fearsome monstrous dragons? Does the party begin to get a reputation of being trouble magnets of the worst kind and if they just stay away the towns won't be bothers? (That... isn't a half-bad short campaign idea, honestly.)</p><p></p><p>Or do none of these things every come up in your games? Points off for complaining about the encounter being angry red dragons -- supply whatever appropriately dangerous encounter of whatever mix of foes with whatever mix of numbers you want, the points remain.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 7192987, member: 16814"] Okay, let's accept ad agumentum that only PCs get random encounters. So, using vonklaude's encounter charts, the PCs travelling the Nevertrouble Way encounter an angry ancient red dragon and have an encounter. They then ask, "do we know where this dragon's lair is? We want to loot it!" Do you now just arbitrarily place it nearby and neglect to explain how there's a lairing ancient red dragon just along the Nevertrouble Way? Or do you punt it, and say they can't find it, and they shrug and move on and then, the next day, have an encounter with 2 angry ancient red dragons and now start asking why there are all of these angry ancient red dragons about but no one else ever sees one or has any trouble with it. Do none of the towns along the Nevertrouble Way start to panic at the stories of the recent attacks on travelers (the PCs) along the Way by fearsome monstrous dragons? Does the party begin to get a reputation of being trouble magnets of the worst kind and if they just stay away the towns won't be bothers? (That... isn't a half-bad short campaign idea, honestly.) Or do none of these things every come up in your games? Points off for complaining about the encounter being angry red dragons -- supply whatever appropriately dangerous encounter of whatever mix of foes with whatever mix of numbers you want, the points remain. [/QUOTE]
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