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Resting and the frikkin' Elephant in the Room
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<blockquote data-quote="Imaro" data-source="post: 7193279" data-attributes="member: 48965"><p>Sorry I have trouble getting through the snark some of the time to reach the actual point... </p><p></p><p></p><p></p><p>So one days worth of encounters...I need 3 deadly encounters to take place between said town and the dungeon (24 miles worth of distance)... what level are the adventurers... nevermind I'll make them 3rd since we're dealing with a simple dungeon and town a day away? Also Party size... classic 4 member? Rogue, Wizard, Fighter, Cleric... so 1600 for a deadly encounter</p><p></p><p>Deadly Encounters</p><p>CR 1/2 Orcs (7)</p><p>CR 1 Dire Wolves (4)</p><p>CR 2 Giant Boar (2)/ CR 1/2 Young Giant Boar(2)...use Giant Goat Stats)</p><p></p><p>So we have our 3 deadly encounters in an area that extends out to a total of 24 miles from the town... A small tribe of Orcs, a pack of Dire Wolves and ill tempered Giant Boars. </p><p></p><p>I could see the Orcs being a problem for the town people... but maybe they are tracking the party because they slew some of their brethren earlier...or perhaps their total numbers are small (unless I want to make them a problem for the town and then their numbers are big... see how I did that??) while the Dire wolves may ambush a lone traveler... they very much would shy away from confrontations in the actual town or near it unless starving. The Boars are ill-tempered but would probably be hunted by the townspeople for food. Yeah I'm not seeing the implications these encounters force on my world building. And yeah I don't see this as all that extraordinarily dangerous since I as the DM decide the frequency the NPC's encounter these things... I decide how many total there are and so on. This is all outside of building he encounter... that's worldbuilding to me. </p><p></p><p></p><p></p><p></p><p></p><p>Nope... I filled in everything that wasn't given that I needed. If you want me to fill in some more encounters for that 24 mile stretch just let me know... but I figured I only really need 3 for when they head to the dungeon.</p></blockquote><p></p>
[QUOTE="Imaro, post: 7193279, member: 48965"] Sorry I have trouble getting through the snark some of the time to reach the actual point... So one days worth of encounters...I need 3 deadly encounters to take place between said town and the dungeon (24 miles worth of distance)... what level are the adventurers... nevermind I'll make them 3rd since we're dealing with a simple dungeon and town a day away? Also Party size... classic 4 member? Rogue, Wizard, Fighter, Cleric... so 1600 for a deadly encounter Deadly Encounters CR 1/2 Orcs (7) CR 1 Dire Wolves (4) CR 2 Giant Boar (2)/ CR 1/2 Young Giant Boar(2)...use Giant Goat Stats) So we have our 3 deadly encounters in an area that extends out to a total of 24 miles from the town... A small tribe of Orcs, a pack of Dire Wolves and ill tempered Giant Boars. I could see the Orcs being a problem for the town people... but maybe they are tracking the party because they slew some of their brethren earlier...or perhaps their total numbers are small (unless I want to make them a problem for the town and then their numbers are big... see how I did that??) while the Dire wolves may ambush a lone traveler... they very much would shy away from confrontations in the actual town or near it unless starving. The Boars are ill-tempered but would probably be hunted by the townspeople for food. Yeah I'm not seeing the implications these encounters force on my world building. And yeah I don't see this as all that extraordinarily dangerous since I as the DM decide the frequency the NPC's encounter these things... I decide how many total there are and so on. This is all outside of building he encounter... that's worldbuilding to me. Nope... I filled in everything that wasn't given that I needed. If you want me to fill in some more encounters for that 24 mile stretch just let me know... but I figured I only really need 3 for when they head to the dungeon. [/QUOTE]
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