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*Dungeons & Dragons
Resting and the frikkin' Elephant in the Room
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<blockquote data-quote="Ilbranteloth" data-source="post: 7199645" data-attributes="member: 6778044"><p>Actually, all of those make sense. Consistency in the world doesn't mean that big things can't happen, and in many cases I'd argue that it often makes big things happen.</p><p></p><p>The monsters, intelligent and otherwise, within the world have their own impact on the world, just like civilization does. Civilization pushes the monsters away from their cities and towns, but at times the monsters also push back. Not only does the civilized world encroach on monster territory, other monsters encroach on monster territory. </p><p></p><p>Being consistent isn't to prevent things from happening, it's more a question of what's happening in the world to make sense. I also think it's important for things to happen in the world outside of the PCs influence, in addition to those things that are changing in the world because of their influence. While they PCs are the center of our attention at the table, they aren't (usually) the center of attention or focus in the world as a whole. The amount of attention the PCs get in the world generally has a relationship to the amount of impact and influence they are having on the world. Locally it could be quite a bit, but 100 miles away most probably haven't heard about them at all unless they've done something of importance, and that something is known to others. Just another band of adventurers killing a few monsters and returning with their riches isn't enough to be of much interest outside of the local area. Of course, if they've been spotted wielding a sword of a hero from several hundred years ago, then news will probably spread a bit further.</p><p></p><p>But at the same time the PCs are plundering this dungeon or that, there are other adventurers elsewhere doing the same thing. They just don't happen to be the focus of our attention. And those adventurers are having an impact on that region, and might just be the ones that awaken a sleeping dragon...</p></blockquote><p></p>
[QUOTE="Ilbranteloth, post: 7199645, member: 6778044"] Actually, all of those make sense. Consistency in the world doesn't mean that big things can't happen, and in many cases I'd argue that it often makes big things happen. The monsters, intelligent and otherwise, within the world have their own impact on the world, just like civilization does. Civilization pushes the monsters away from their cities and towns, but at times the monsters also push back. Not only does the civilized world encroach on monster territory, other monsters encroach on monster territory. Being consistent isn't to prevent things from happening, it's more a question of what's happening in the world to make sense. I also think it's important for things to happen in the world outside of the PCs influence, in addition to those things that are changing in the world because of their influence. While they PCs are the center of our attention at the table, they aren't (usually) the center of attention or focus in the world as a whole. The amount of attention the PCs get in the world generally has a relationship to the amount of impact and influence they are having on the world. Locally it could be quite a bit, but 100 miles away most probably haven't heard about them at all unless they've done something of importance, and that something is known to others. Just another band of adventurers killing a few monsters and returning with their riches isn't enough to be of much interest outside of the local area. Of course, if they've been spotted wielding a sword of a hero from several hundred years ago, then news will probably spread a bit further. But at the same time the PCs are plundering this dungeon or that, there are other adventurers elsewhere doing the same thing. They just don't happen to be the focus of our attention. And those adventurers are having an impact on that region, and might just be the ones that awaken a sleeping dragon... [/QUOTE]
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