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<blockquote data-quote="Creepshow" data-source="post: 200649" data-attributes="member: 4332"><p>Hey,</p><p></p><p>Was wondering if any DMs out there use restricted feats in thier games? What I mean is, only certain feats can be learned in certain areas.</p><p></p><p>I am working on a Scarred Lands campaign and am thinking of using many of the warrior societies (Legions of Ash, Paladins of Corean ect..) have ascess to a few feats that they would use. I don't want to make it too hard to get many of the more general feats, but would like to keep a couple for "flavor" purposes.</p><p></p><p>I think you could make some pretty interesting schools in general. Would be neat for a PC to have to go on a small quest for one of the major feats. I suppose if you went this route you could use the variation for training in the DMG. PCs would advance in skills and most feats on thier own, but some feats could require different things to obtain.</p><p></p><p>Any ideas?</p><p></p><p>Thanks</p><p></p><p>-Creepshow</p></blockquote><p></p>
[QUOTE="Creepshow, post: 200649, member: 4332"] Hey, Was wondering if any DMs out there use restricted feats in thier games? What I mean is, only certain feats can be learned in certain areas. I am working on a Scarred Lands campaign and am thinking of using many of the warrior societies (Legions of Ash, Paladins of Corean ect..) have ascess to a few feats that they would use. I don't want to make it too hard to get many of the more general feats, but would like to keep a couple for "flavor" purposes. I think you could make some pretty interesting schools in general. Would be neat for a PC to have to go on a small quest for one of the major feats. I suppose if you went this route you could use the variation for training in the DMG. PCs would advance in skills and most feats on thier own, but some feats could require different things to obtain. Any ideas? Thanks -Creepshow [/QUOTE]
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