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Restricted spelllists for clerics
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<blockquote data-quote="wolfpunk" data-source="post: 103306" data-attributes="member: 699"><p>In answer to your question. Clerics spontaneously cast, meaning they can cast any spell that exists in my campaign world. Their "spells per day" reflects the max number of spells that can be successful per day. So if the dice are rolling pourly they might have to attempt 50 spells in order to get 6 to work.</p><p></p><p>Honestly the chance of not getting the spell you want only comes into play when they attempt to cast spells not on their deities favoured or neutral list.</p><p></p><p>I think that is fair, if you are a priest of the God of peace and you keep trying to cast flame strike I think most of the time you should fail.</p><p></p><p>If you are the god of peace and you are casting a protection from evil spell or something of that nature, you arent going to have a problem with your spell failing.</p></blockquote><p></p>
[QUOTE="wolfpunk, post: 103306, member: 699"] In answer to your question. Clerics spontaneously cast, meaning they can cast any spell that exists in my campaign world. Their "spells per day" reflects the max number of spells that can be successful per day. So if the dice are rolling pourly they might have to attempt 50 spells in order to get 6 to work. Honestly the chance of not getting the spell you want only comes into play when they attempt to cast spells not on their deities favoured or neutral list. I think that is fair, if you are a priest of the God of peace and you keep trying to cast flame strike I think most of the time you should fail. If you are the god of peace and you are casting a protection from evil spell or something of that nature, you arent going to have a problem with your spell failing. [/QUOTE]
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