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General Tabletop Discussion
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Restrictions vs. Everything Goes
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<blockquote data-quote="gfunk" data-source="post: 620474" data-attributes="member: 1813"><p><strong>Re: Re: Re: Restrictions vs. Everything Goes</strong></p><p></p><p></p><p></p><p>Well when my Sorcerer hit level 8, the first spell she took was Polymorph Other. I cast it on myself and everyone one else in the party to turn us all into Trolls. Before we returned to civilization, I would change us back. For one 4th level spell, we gained the following:</p><p></p><p>60' Darkvision</p><p>23 STR</p><p>23 CON</p><p>14 DEX</p><p>+7 Natural Armor</p><p>10 foot reach</p><p>Natural attacks (always considered armed)</p><p></p><p>All with a permanent duration!</p><p></p><p>Of course, to balance things out, the DM could have his NPC Sorcerers or Wizards Polymorph their henchman into Stone Giants or Annis Hags, but who wants to spend a whole afternoon retooling all the stats blocks?</p><p></p><p>We considered other options like a lower duration or chance of personality change (10% cumulative/day). But in the end, we decided to just dump it.</p><p></p><p>Quite honestly I wouldn't ever want to deal with Polymorph Any Object. I mean if the spell description says "Can change on thing to anything else" is a little bit out of control <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="gfunk, post: 620474, member: 1813"] [b]Re: Re: Re: Restrictions vs. Everything Goes[/b] Well when my Sorcerer hit level 8, the first spell she took was Polymorph Other. I cast it on myself and everyone one else in the party to turn us all into Trolls. Before we returned to civilization, I would change us back. For one 4th level spell, we gained the following: 60' Darkvision 23 STR 23 CON 14 DEX +7 Natural Armor 10 foot reach Natural attacks (always considered armed) All with a permanent duration! Of course, to balance things out, the DM could have his NPC Sorcerers or Wizards Polymorph their henchman into Stone Giants or Annis Hags, but who wants to spend a whole afternoon retooling all the stats blocks? We considered other options like a lower duration or chance of personality change (10% cumulative/day). But in the end, we decided to just dump it. Quite honestly I wouldn't ever want to deal with Polymorph Any Object. I mean if the spell description says "Can change on thing to anything else" is a little bit out of control :D [/QUOTE]
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