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General Tabletop Discussion
*Dungeons & Dragons
Restrictive DMs and player enjoyment
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<blockquote data-quote="bloodtide" data-source="post: 9135450" data-attributes="member: 6684958"><p>I like permissive "open" DMs.</p><p></p><p>I'm a Total Character type player. I don't make characters to play in a game like "Ok, here is Bok, human fighter that likes to fight". I could make that character and have played that character a time or two...but when given the chance to make a character to play it's way down at the bottom of my list. </p><p></p><p>So I often like a mix of "weird, strange and bizarre " things just to make a character. Though too, I'm also not a fan of setting that are "just like Earth of the past". Unless we are gaming a pure historical type game in all ways.</p><p></p><p>And I'm a permissive "open" DM. One of the big draws for my game is "I let players player whatever character they want".</p><p></p><p>Though it does help that it's rare for me to run a restrictive campaign or setting. I run an open setting and/or campgain where anything goes. I don't run a "elf" setting and/or campaign where all players "must" be elves. My setting is always the same "ultra high fantasy" or something like that. I will run an elf based campaign or adventure in that setting, but the players can be whatever characters they want. For an elf based campaign some players...maybe all the players...might choose to have elf characters to "fit in", but it does not matter to me.</p><p></p><p>My setting/campaign/adventure(s) have plenty of protection vs any player trying to sneak in something to ruin the game. so I'm not worried there.</p><p></p><p>Of course, I'm also the DM that will take action in the game against any disruptive player with a made to be disruptive character.</p></blockquote><p></p>
[QUOTE="bloodtide, post: 9135450, member: 6684958"] I like permissive "open" DMs. I'm a Total Character type player. I don't make characters to play in a game like "Ok, here is Bok, human fighter that likes to fight". I could make that character and have played that character a time or two...but when given the chance to make a character to play it's way down at the bottom of my list. So I often like a mix of "weird, strange and bizarre " things just to make a character. Though too, I'm also not a fan of setting that are "just like Earth of the past". Unless we are gaming a pure historical type game in all ways. And I'm a permissive "open" DM. One of the big draws for my game is "I let players player whatever character they want". Though it does help that it's rare for me to run a restrictive campaign or setting. I run an open setting and/or campgain where anything goes. I don't run a "elf" setting and/or campaign where all players "must" be elves. My setting is always the same "ultra high fantasy" or something like that. I will run an elf based campaign or adventure in that setting, but the players can be whatever characters they want. For an elf based campaign some players...maybe all the players...might choose to have elf characters to "fit in", but it does not matter to me. My setting/campaign/adventure(s) have plenty of protection vs any player trying to sneak in something to ruin the game. so I'm not worried there. Of course, I'm also the DM that will take action in the game against any disruptive player with a made to be disruptive character. [/QUOTE]
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