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General Tabletop Discussion
*Dungeons & Dragons
Rests should be dropped. Stop conflating survival mechanics with resource recovery.
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<blockquote data-quote="Emberashh" data-source="post: 9006633" data-attributes="member: 7040941"><p>Crafting and Gathering mechanics combined with a functional economy system that mirrors the relative rarity of the required components and skill to make them. </p><p></p><p>In the sort of high fantasy superheroic genre that DND is, by the time time and money are no longer a limiting factor (which if done right are <em>very</em> deep into the endgame), there should be bigger things for the party to worry about then something like resource recovery. </p><p></p><p>At these levels going nova every encounter shouldn't be a concern because going nova shouldn't even work to solve much of the problems at this level to begin with. </p><p></p><p>Batman could beat the Riddler within an inch of his life but that doesn't do squat about the sea wall being busted open with bombs, flooding the city. Batman has to do more and be better than just really good in a fight.</p></blockquote><p></p>
[QUOTE="Emberashh, post: 9006633, member: 7040941"] Crafting and Gathering mechanics combined with a functional economy system that mirrors the relative rarity of the required components and skill to make them. In the sort of high fantasy superheroic genre that DND is, by the time time and money are no longer a limiting factor (which if done right are [I]very[/I] deep into the endgame), there should be bigger things for the party to worry about then something like resource recovery. At these levels going nova every encounter shouldn't be a concern because going nova shouldn't even work to solve much of the problems at this level to begin with. Batman could beat the Riddler within an inch of his life but that doesn't do squat about the sea wall being busted open with bombs, flooding the city. Batman has to do more and be better than just really good in a fight. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Rests should be dropped. Stop conflating survival mechanics with resource recovery.
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