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General Tabletop Discussion
*Dungeons & Dragons
Rests should be dropped. Stop conflating survival mechanics with resource recovery.
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<blockquote data-quote="Emberashh" data-source="post: 9020427" data-attributes="member: 7040941"><p>That isn't what I said. Try again. </p><p></p><p></p><p></p><p>Also not what Ive said. </p><p></p><p></p><p></p><p>No, it isn't. What is is objective. Trying to replace that with what ought and then criticizing the game when it fails to live up to that Ought is not fair to the game. </p><p></p><p>In this context, refusing to use the Adventuring Day as intended and then criticizing it for making early levels bad (when in reality they're both poor but not causal to each other) is inappropriate because its assigning blame based on a personal preference that runs counter to what the game expects. </p><p></p><p>To make another analogy, its like criticizing the orange juice for tasting bad when you just brushed your teeth. The orange juice may in fact be bad (and as a Floridian, it often is), but it was never going to taste good with all that toothpaste in your mouth. </p><p></p><p></p><p></p><p>You're not following the conversation very well if you think that has anything to do with what was being argued. </p><p></p><p>You should read more carefully and not skim so much. You're missing that theres more than one train of thought going on. </p><p></p><p></p><p></p><p>Whats trying to argue for the sake of arguing is trying to creep in the ad hominem over how my OP was written. </p><p></p><p>You can be incredulous all you like but this has played out multiple times already in this topic, and Im cutting it off before it gets started. <em>Again.</em> Let it go and leave it at this.</p></blockquote><p></p>
[QUOTE="Emberashh, post: 9020427, member: 7040941"] That isn't what I said. Try again. Also not what Ive said. No, it isn't. What is is objective. Trying to replace that with what ought and then criticizing the game when it fails to live up to that Ought is not fair to the game. In this context, refusing to use the Adventuring Day as intended and then criticizing it for making early levels bad (when in reality they're both poor but not causal to each other) is inappropriate because its assigning blame based on a personal preference that runs counter to what the game expects. To make another analogy, its like criticizing the orange juice for tasting bad when you just brushed your teeth. The orange juice may in fact be bad (and as a Floridian, it often is), but it was never going to taste good with all that toothpaste in your mouth. You're not following the conversation very well if you think that has anything to do with what was being argued. You should read more carefully and not skim so much. You're missing that theres more than one train of thought going on. Whats trying to argue for the sake of arguing is trying to creep in the ad hominem over how my OP was written. You can be incredulous all you like but this has played out multiple times already in this topic, and Im cutting it off before it gets started. [I]Again.[/I] Let it go and leave it at this. [/QUOTE]
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Community
General Tabletop Discussion
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Rests should be dropped. Stop conflating survival mechanics with resource recovery.
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