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<blockquote data-quote="Kerrick" data-source="post: 2836939" data-attributes="member: 4722"><p>I'm not sure if this is RAW or a commonly-accepted house rule, but you can't cast more than two spells (one quickened and one standard) per round without additional feats. I couldn't find it in the book anywhere - it might have been 3.0 RAW. Maybe it's one of those urban legends of gaming. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>This amply illustrates our differing design philsophies, I think. Not to say that yours is wrong, or mine's better - I think they're equally valid. You want to keep the spells lower level because they're more spread out, while I have them slightly higher, because my progression's slightly faster.</p><p></p><p></p><p></p><p>Heh. I think that spell was around in 2E - they had floating castles in Krynn. I'm not really sure how AE works, so I can't offer an opinion on that except to say that his version probably doesn't work the same way mine does.</p><p></p><p></p><p></p><p>Twin Spell... yeah.</p><p></p><p></p><p></p><p>But you're gaining your normal feats AND your bonus feats... with a little work, you could make a decent spell-slinger with high-level spells and good feats - you only have to take it 2-3 times, so you alternate it with ISC (to get those higher-level slots) and add in a couple other feats (pick something) and by L30 or so, you're set. Course, by L30 you kind of need that extra damage output... </p><p></p><p>Did they ever errata that thing to rule that the reduction applies to each feat, or to the whole spell after applying all feats? If it's the latter, then I don't see any real problem with it as written. </p><p></p><p></p><p></p><p>I kind of liked being able to render non-epic items nonmagical with an epic spell. Also, I think this spell should have a +40 cap to caster level checks - it's higher than greater dispel, after all.</p><p></p><p></p><p></p><p>I like that.</p><p></p><p></p><p></p><p>I was reading through the description, thinking, "Wow, that's a bit powerful," then I saw the XP cost. And then I looked up and saw the AoE - it's fine.</p><p></p><p></p><p></p><p>Nice.</p></blockquote><p></p>
[QUOTE="Kerrick, post: 2836939, member: 4722"] I'm not sure if this is RAW or a commonly-accepted house rule, but you can't cast more than two spells (one quickened and one standard) per round without additional feats. I couldn't find it in the book anywhere - it might have been 3.0 RAW. Maybe it's one of those urban legends of gaming. :D This amply illustrates our differing design philsophies, I think. Not to say that yours is wrong, or mine's better - I think they're equally valid. You want to keep the spells lower level because they're more spread out, while I have them slightly higher, because my progression's slightly faster. Heh. I think that spell was around in 2E - they had floating castles in Krynn. I'm not really sure how AE works, so I can't offer an opinion on that except to say that his version probably doesn't work the same way mine does. Twin Spell... yeah. But you're gaining your normal feats AND your bonus feats... with a little work, you could make a decent spell-slinger with high-level spells and good feats - you only have to take it 2-3 times, so you alternate it with ISC (to get those higher-level slots) and add in a couple other feats (pick something) and by L30 or so, you're set. Course, by L30 you kind of need that extra damage output... Did they ever errata that thing to rule that the reduction applies to each feat, or to the whole spell after applying all feats? If it's the latter, then I don't see any real problem with it as written. I kind of liked being able to render non-epic items nonmagical with an epic spell. Also, I think this spell should have a +40 cap to caster level checks - it's higher than greater dispel, after all. I like that. I was reading through the description, thinking, "Wow, that's a bit powerful," then I saw the XP cost. And then I looked up and saw the AoE - it's fine. Nice. [/QUOTE]
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