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Retail Gaming Store Economics [LONG]
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<blockquote data-quote="emergent" data-source="post: 628588" data-attributes="member: 8929"><p>Based on my year of working at the FLGS, here are some things I have learned:</p><p></p><p>1. You need regulars (duh). But when you can become THE place for several groups of gamers to buy their stuff, then that's guaranteed income. Few things make me happier at my store than to see the guys (or girls) who come in every two weeks to get a new book.</p><p></p><p>2. I don't think a store that just sold RPG's could make it. You'd have to have other stuff -- comics, or cards, or warhammer, or other books, or whatever.</p><p></p><p>3. There is tension between having enough stuff to have a good selection and having that stuff sit around. We get lots of comments on our selection, but that selection isn't making us any money sitting on the shelf. I keep proposing some liquidation, but the owner doesn't want to look like we are going out of business or anything.</p><p></p><p></p><p>Most of this may be common sense to a business-minded professional, but it's stuff this grad student has picked up over the past few months of being involved in a small business.</p></blockquote><p></p>
[QUOTE="emergent, post: 628588, member: 8929"] Based on my year of working at the FLGS, here are some things I have learned: 1. You need regulars (duh). But when you can become THE place for several groups of gamers to buy their stuff, then that's guaranteed income. Few things make me happier at my store than to see the guys (or girls) who come in every two weeks to get a new book. 2. I don't think a store that just sold RPG's could make it. You'd have to have other stuff -- comics, or cards, or warhammer, or other books, or whatever. 3. There is tension between having enough stuff to have a good selection and having that stuff sit around. We get lots of comments on our selection, but that selection isn't making us any money sitting on the shelf. I keep proposing some liquidation, but the owner doesn't want to look like we are going out of business or anything. Most of this may be common sense to a business-minded professional, but it's stuff this grad student has picked up over the past few months of being involved in a small business. [/QUOTE]
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Retail Gaming Store Economics [LONG]
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