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Rethinking Attributes
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<blockquote data-quote="AmerginLiath" data-source="post: 6494355" data-attributes="member: 777"><p>It's true that WotC wouldn't redesign the list of attributes. Even in 4e, that was never tried. With the heavier reliance on attributes in 5e, there isn't going to be a longer list, given how many people still try to use dump stats (against the original notion of attribute-based saving throws, etc). What COULD have been done – and what I would likely do as DM – is find a better balance of using the attributes in saves, skill checks, et cetera.</p><p></p><p>The issue of Charisma, for example, is actually a DM failing given the various morale options throughout the edition (for the first 10-15 years of D&D, Charisma was THE God-Stat, given it's use in reaction adjustments and henchman/hirelings). Likewise, Intelligence not being used enough is a matter of Intelligence (and Intelligence-skill) checks being neglected by DM and players over-used to combat (included using the misnomer of "tactical," when no one can even have the pretense of tactics without intelligence – if you dump intelligence, grab a club and a throwing rock at Ogres 'R Us).</p></blockquote><p></p>
[QUOTE="AmerginLiath, post: 6494355, member: 777"] It's true that WotC wouldn't redesign the list of attributes. Even in 4e, that was never tried. With the heavier reliance on attributes in 5e, there isn't going to be a longer list, given how many people still try to use dump stats (against the original notion of attribute-based saving throws, etc). What COULD have been done – and what I would likely do as DM – is find a better balance of using the attributes in saves, skill checks, et cetera. The issue of Charisma, for example, is actually a DM failing given the various morale options throughout the edition (for the first 10-15 years of D&D, Charisma was THE God-Stat, given it's use in reaction adjustments and henchman/hirelings). Likewise, Intelligence not being used enough is a matter of Intelligence (and Intelligence-skill) checks being neglected by DM and players over-used to combat (included using the misnomer of "tactical," when no one can even have the pretense of tactics without intelligence – if you dump intelligence, grab a club and a throwing rock at Ogres 'R Us). [/QUOTE]
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