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Rethinking Feats
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<blockquote data-quote="bbjore" data-source="post: 5501277" data-attributes="member: 27539"><p>I went with 2 at 1st level, and one at 6th, 11th, 16th, & 21st. I was shooting for an extra feat every five levels, and the frontloading at first level was designed to allow a player to quickly have whatever build they want up and running right away. The rest were designed to space things out a bit. The rule was also made pre-essentials back when some of the feats everyone would take had paragon tier or epic tier as a prerequisite, so my players didn't feel like they were waiting on anything.</p><p></p><p>I wouldn't worry to much about what I did and do what you think would be best for your group. My plan was designed keeping the levels my campaign would run at in mind, and I didn't want to give them too much right off the bat. I also think a good argument could be made for trying to work it out so all the bonus feats were available by 12th level, but would worry a little about power creep in the heroic tier until I had playtested it. Do what you think would work for you group. When it comes to shifting around when the feats should be given out, you're getting to the point where each group's individual play style will have a greater effect on whether it works than when exactly the feats are gained would.</p></blockquote><p></p>
[QUOTE="bbjore, post: 5501277, member: 27539"] I went with 2 at 1st level, and one at 6th, 11th, 16th, & 21st. I was shooting for an extra feat every five levels, and the frontloading at first level was designed to allow a player to quickly have whatever build they want up and running right away. The rest were designed to space things out a bit. The rule was also made pre-essentials back when some of the feats everyone would take had paragon tier or epic tier as a prerequisite, so my players didn't feel like they were waiting on anything. I wouldn't worry to much about what I did and do what you think would be best for your group. My plan was designed keeping the levels my campaign would run at in mind, and I didn't want to give them too much right off the bat. I also think a good argument could be made for trying to work it out so all the bonus feats were available by 12th level, but would worry a little about power creep in the heroic tier until I had playtested it. Do what you think would work for you group. When it comes to shifting around when the feats should be given out, you're getting to the point where each group's individual play style will have a greater effect on whether it works than when exactly the feats are gained would. [/QUOTE]
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