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Rethinking Random encouters
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<blockquote data-quote="Radiating Gnome" data-source="post: 1431510" data-attributes="member: 150"><p>It's an interesting problem. My intention, with the DC doubling, is to make it require near-epic level ability to work. A DC of 38 will be very hard to hit, especially if all of the scout's personal equipment that boosts that roll won't help. I'm trying to abstract the work of a scout working her way out ahead of the group, spotting enemies and problems before the group can get there, etc. It isn't quite a perfect system yet. </p><p></p><p>One of the things I like about the system is the idea that it represents how much easier it is to get a single character through an area than it is a large group. </p><p></p><p>But it only works in certain circumstances -- very often parties are just out there in the world trying to find encounters -- why would they try to avoid them.</p><p></p><p>There would also need to be a variety of ways to set the DC in a particular area. And also the frequency of the rolls that would be required. I can see trying to sneak through a patch of woods in which you are being actively hunted working a bit differently -- take a DC of the hunter's average Spot +10 or +20, depending upon the urgency of the search. Perhaps a bonus for terrain would be in order. That sort of thing. </p><p></p><p>still noodlin</p></blockquote><p></p>
[QUOTE="Radiating Gnome, post: 1431510, member: 150"] It's an interesting problem. My intention, with the DC doubling, is to make it require near-epic level ability to work. A DC of 38 will be very hard to hit, especially if all of the scout's personal equipment that boosts that roll won't help. I'm trying to abstract the work of a scout working her way out ahead of the group, spotting enemies and problems before the group can get there, etc. It isn't quite a perfect system yet. One of the things I like about the system is the idea that it represents how much easier it is to get a single character through an area than it is a large group. But it only works in certain circumstances -- very often parties are just out there in the world trying to find encounters -- why would they try to avoid them. There would also need to be a variety of ways to set the DC in a particular area. And also the frequency of the rolls that would be required. I can see trying to sneak through a patch of woods in which you are being actively hunted working a bit differently -- take a DC of the hunter's average Spot +10 or +20, depending upon the urgency of the search. Perhaps a bonus for terrain would be in order. That sort of thing. still noodlin [/QUOTE]
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