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General Tabletop Discussion
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Rethinking the class name "Druid".
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<blockquote data-quote="AtomicPope" data-source="post: 8449387" data-attributes="member: 64790"><p>You're tying "priest" to each of the names which gives us an idea as to what you see the class is about. Can you help us out a little bit more?</p><p></p><p>What are the core aspects of the Druid class that you thing are important?</p><p></p><p>How would a new name highlight these aspects?</p><p></p><p>The problem I have with saying priest is it ties it to the Cleric class. Then I see it being another Domain. So a Wild Priest would have the Beast Domain, while a Green Priest would have the Nature Domain. I always felt the the Druid class acts as a warden for an aspect of nature. I like the edition of "circles" as it allows them to focus on protecting a narrow aspect. The Circle of Land serves as wardens for various terrains found throughout the Prime Material, each growing in knowledge and power to protect a region. And so forth.</p><p></p><p>In a lot of ways I'm a little miffed that 5e didn't include a Warden subclass.</p></blockquote><p></p>
[QUOTE="AtomicPope, post: 8449387, member: 64790"] You're tying "priest" to each of the names which gives us an idea as to what you see the class is about. Can you help us out a little bit more? What are the core aspects of the Druid class that you thing are important? How would a new name highlight these aspects? The problem I have with saying priest is it ties it to the Cleric class. Then I see it being another Domain. So a Wild Priest would have the Beast Domain, while a Green Priest would have the Nature Domain. I always felt the the Druid class acts as a warden for an aspect of nature. I like the edition of "circles" as it allows them to focus on protecting a narrow aspect. The Circle of Land serves as wardens for various terrains found throughout the Prime Material, each growing in knowledge and power to protect a region. And so forth. In a lot of ways I'm a little miffed that 5e didn't include a Warden subclass. [/QUOTE]
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Rethinking the class name "Druid".
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