Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Retireing characters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jer" data-source="post: 7025329" data-attributes="member: 19857"><p>I would strongly suggest instead of having a penalty that you talk to your players instead and find out if they're bored with their characters or are otherwise unsatisfied with the characters they have. This is especially important if these characters are only the first or second characters for 5e that your group has played with. In any edition of the game there can be concepts that sound awesome as an idea but turn out to be anti-fun at the table for an individual player. I tend to allow players to change their characters whenever they want to and come in with level equal to the rest of the party. For my players at least the real place where churn happens is levels 1-5 or so of a new edition - as they're messing around with different ideas and trying to figure out what the right fit for this edition is for them. After that they understand the system enough to make good choices and they tend to pick characters that they will have fun with.</p><p></p><p>Now if you have players who are just looking to have more variety in general - or who bore easily and have a need to try new characters constantly - consider allowing them to have a "character pool" of 2-3 characters that they can swap into the group as the story allows. That way if they start getting bored with their Barbarian they can swap him out for their Warlock or their Cleric and take part in the game. It can give your sessions a more "guest star of the week" feel for those characters, but it can work and can be less disruptive than having a player constantly wanting to change their character to something else because they're bored.</p></blockquote><p></p>
[QUOTE="Jer, post: 7025329, member: 19857"] I would strongly suggest instead of having a penalty that you talk to your players instead and find out if they're bored with their characters or are otherwise unsatisfied with the characters they have. This is especially important if these characters are only the first or second characters for 5e that your group has played with. In any edition of the game there can be concepts that sound awesome as an idea but turn out to be anti-fun at the table for an individual player. I tend to allow players to change their characters whenever they want to and come in with level equal to the rest of the party. For my players at least the real place where churn happens is levels 1-5 or so of a new edition - as they're messing around with different ideas and trying to figure out what the right fit for this edition is for them. After that they understand the system enough to make good choices and they tend to pick characters that they will have fun with. Now if you have players who are just looking to have more variety in general - or who bore easily and have a need to try new characters constantly - consider allowing them to have a "character pool" of 2-3 characters that they can swap into the group as the story allows. That way if they start getting bored with their Barbarian they can swap him out for their Warlock or their Cleric and take part in the game. It can give your sessions a more "guest star of the week" feel for those characters, but it can work and can be less disruptive than having a player constantly wanting to change their character to something else because they're bored. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Retireing characters
Top