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Retooling Epic Item Costs
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<blockquote data-quote="Sepulchrave II" data-source="post: 3226338" data-attributes="member: 4303"><p>Should have been clearer, sorry. x5 instead of the ELH x10 modifier. So bonus^2 x 10,000 for swords and bonus^2 x 5000 for armor & buff items. A +10 sword would be 1 million. It moderates the power curve slightly.</p><p></p><p>I know that it might seem crazy after all of the agonizing that we've been through to default to something as simple as 'half the ELH value,' but in the lower range the prices aren't too dissimilar to the cubic pricing because of the additive term, i.e.:</p><p></p><p>a <em>+6 shield</em> is 180K instead of 143.2K</p><p>a <em>+6 sword</em> is 360K instead of 286.4K (level 25 instead of level 23)</p><p>a <em>+8 headband</em> is 320K instead of 202.4K (level 24 instead of level 21)</p><p></p><p>In the middle range, things are slowed down - a +10 sword is available at level 35 instead of 29.</p><p></p><p>A +20 buff item is 2M instead of 1.7M and is available at level 45 instead of level 42.</p><p></p><p>For armor and buff items, bonus^2 x 5000 = bonus^3 x 200 when it's a +25 item, i.e. 3.125Mgp, which is available at 50th level as a #1 item. As this is a natural cut-off point anyway, I'm happy with that. </p><p></p><p>How exactly does UK price artifacts? I've tried getting hold of Ascension, but I guess the beta has been withdrawn until the final pdf is available. I don't know if it's even in there. As far as I can work out (from your first post in this thread), there is no substantive difference between epic item and artifact costs - immortals are merely limited by the number of artifacts that they can own/wield.</p><p></p><p>Anyway, the transition into UK's system (ECL/2 or ECL/2.8) would be seamless at level 50. Not in terms of hard cash, but in terms of the power of the items involved - he uses the ELH pricing, and gives exactly twice as much gp as we do at level 50.</p></blockquote><p></p>
[QUOTE="Sepulchrave II, post: 3226338, member: 4303"] Should have been clearer, sorry. x5 instead of the ELH x10 modifier. So bonus^2 x 10,000 for swords and bonus^2 x 5000 for armor & buff items. A +10 sword would be 1 million. It moderates the power curve slightly. I know that it might seem crazy after all of the agonizing that we've been through to default to something as simple as 'half the ELH value,' but in the lower range the prices aren't too dissimilar to the cubic pricing because of the additive term, i.e.: a [I]+6 shield[/I] is 180K instead of 143.2K a [I]+6 sword[/I] is 360K instead of 286.4K (level 25 instead of level 23) a [I]+8 headband[/I] is 320K instead of 202.4K (level 24 instead of level 21) In the middle range, things are slowed down - a +10 sword is available at level 35 instead of 29. A +20 buff item is 2M instead of 1.7M and is available at level 45 instead of level 42. For armor and buff items, bonus^2 x 5000 = bonus^3 x 200 when it's a +25 item, i.e. 3.125Mgp, which is available at 50th level as a #1 item. As this is a natural cut-off point anyway, I'm happy with that. How exactly does UK price artifacts? I've tried getting hold of Ascension, but I guess the beta has been withdrawn until the final pdf is available. I don't know if it's even in there. As far as I can work out (from your first post in this thread), there is no substantive difference between epic item and artifact costs - immortals are merely limited by the number of artifacts that they can own/wield. Anyway, the transition into UK's system (ECL/2 or ECL/2.8) would be seamless at level 50. Not in terms of hard cash, but in terms of the power of the items involved - he uses the ELH pricing, and gives exactly twice as much gp as we do at level 50. [/QUOTE]
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