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Retooling Epic Item Costs
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<blockquote data-quote="Cheiromancer" data-source="post: 3255710" data-attributes="member: 141"><p><em>Originally posted by Sepulchrave II</em></p><p></p><p></p><p>Since we are now using half the ELH values for items (base value x5), my proposal would translate into bonus^2 x 50,000. Or, if it is an artifact, bonus^2 x 100,000.</p><p></p><p>This is priced rather conservatively- a cheaper price might be appropriate. Perhaps much cheaper. I find <a href="https://www.enworld.org/index.php?posts/3253516/" target="_blank">Temenun</a> very interesting. How best to translate him in our current Epic Magic system? The <em>Token of Cheshne</em>, among other things, gives a +50 bonus to Spellcraft. Now our system generally gives involves smaller numbers than the ELH system, so I'd hazard a guess that this would translate to +30 ranks. Temenun has 38 ranks of Spellcraft, so we'd be looking at SP 68 spells.</p><p></p><p>Hmmm. His epic spells don't fit the pattern we were considering for sorcerers; they are too varied. If we pretend that he is casting epic spells as a wizard, we'll have to give him two more Epic Spellcasting feats. I wonder if we can replace the Spell Focus feats with Epic Spellcasting. They are default Ak'Chazar Rakshasa feats, but maybe he took <s>Divine</s> Ak'Chazar Metamagic feats instead. </p><p></p><p>Whatever we do with Temenun's feats, I think a fruitful approach would be to take some ELH spells, decide what SP they ought to be, and reverse engineer the seeds so that they fit. </p><p></p><p>For instance, Temenun has 3 ranks more than he needs to cast <em>reflect assault</em>, so perhaps we could see whether we can design a [reflect] seed that produces that effect at around SP 65 or so.</p><p></p><p>I mention <em>reflect assault</em> because I think it was particularly cool:</p><p></p><p></p><p>I'm gonna have to check the [summon] seed to see how this one comes out:</p><p></p><p></p><p>I don't remember anymore, but when casting an ELH spell, can you take 10 on your skill check? If so, then it shouldn't be that hard for a wizard to devise a spell that gives a modest penalty to Spellcraft checks in an area- this would gravely hinder most epic spellcasters, who, when they take 10, generally succeed by only a point or two.</p><p></p><p>Hmmm. I think I'll continue the discussion of the spells in the appropriate thread. If we get the Token figured out (preferably here), and Temenun's spells, we could probably add him to the Epic Characters thread. With a link to the ELH version, of course.</p></blockquote><p></p>
[QUOTE="Cheiromancer, post: 3255710, member: 141"] [i]Originally posted by Sepulchrave II[/i] Since we are now using half the ELH values for items (base value x5), my proposal would translate into bonus^2 x 50,000. Or, if it is an artifact, bonus^2 x 100,000. This is priced rather conservatively- a cheaper price might be appropriate. Perhaps much cheaper. I find [URL="https://www.enworld.org/index.php?posts/3253516/"]Temenun[/URL] very interesting. How best to translate him in our current Epic Magic system? The [i]Token of Cheshne[/i], among other things, gives a +50 bonus to Spellcraft. Now our system generally gives involves smaller numbers than the ELH system, so I'd hazard a guess that this would translate to +30 ranks. Temenun has 38 ranks of Spellcraft, so we'd be looking at SP 68 spells. Hmmm. His epic spells don't fit the pattern we were considering for sorcerers; they are too varied. If we pretend that he is casting epic spells as a wizard, we'll have to give him two more Epic Spellcasting feats. I wonder if we can replace the Spell Focus feats with Epic Spellcasting. They are default Ak'Chazar Rakshasa feats, but maybe he took [s]Divine[/s] Ak'Chazar Metamagic feats instead. Whatever we do with Temenun's feats, I think a fruitful approach would be to take some ELH spells, decide what SP they ought to be, and reverse engineer the seeds so that they fit. For instance, Temenun has 3 ranks more than he needs to cast [i]reflect assault[/i], so perhaps we could see whether we can design a [reflect] seed that produces that effect at around SP 65 or so. I mention [i]reflect assault[/i] because I think it was particularly cool: I'm gonna have to check the [summon] seed to see how this one comes out: I don't remember anymore, but when casting an ELH spell, can you take 10 on your skill check? If so, then it shouldn't be that hard for a wizard to devise a spell that gives a modest penalty to Spellcraft checks in an area- this would gravely hinder most epic spellcasters, who, when they take 10, generally succeed by only a point or two. Hmmm. I think I'll continue the discussion of the spells in the appropriate thread. If we get the Token figured out (preferably here), and Temenun's spells, we could probably add him to the Epic Characters thread. With a link to the ELH version, of course. [/QUOTE]
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