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Retreating *is* an option!
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<blockquote data-quote="Nomad4life" data-source="post: 3069572" data-attributes="member: 28645"><p>The first question that comes to my mind when reading this example is: How is EXP awarded in your campaign? </p><p></p><p>In other words, if the PCs only get XP for slain enemies, this type of stupid stunt may have been worth the risk in their minds.</p><p></p><p>If the PCs get XP by “surviving” the encounter, they could have hidden behind some rocks and gotten the same amount of XP in the end.</p><p></p><p>If the PCs get XP through some mode of story goal awards (kill/capture Hew Argech) they could have completed the objective and then taken off knowing that the mount would offer no additional EXP anyway. </p><p></p><p>One big reason I prefer True20 over 3.X is the free form advancement- The players are free to predefine “success” any way they want to, and then let the characters pursue it. </p><p></p><p>It gets a bit trickier in 3.X, but making sure that the players understand how they are awarded experience might help in future encounters?</p></blockquote><p></p>
[QUOTE="Nomad4life, post: 3069572, member: 28645"] The first question that comes to my mind when reading this example is: How is EXP awarded in your campaign? In other words, if the PCs only get XP for slain enemies, this type of stupid stunt may have been worth the risk in their minds. If the PCs get XP by “surviving” the encounter, they could have hidden behind some rocks and gotten the same amount of XP in the end. If the PCs get XP through some mode of story goal awards (kill/capture Hew Argech) they could have completed the objective and then taken off knowing that the mount would offer no additional EXP anyway. One big reason I prefer True20 over 3.X is the free form advancement- The players are free to predefine “success” any way they want to, and then let the characters pursue it. It gets a bit trickier in 3.X, but making sure that the players understand how they are awarded experience might help in future encounters? [/QUOTE]
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