Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Retreating *is* an option!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ralts Bloodthorne" data-source="post: 3070344" data-attributes="member: 6390"><p>The more I read this, the more I'm reminded of a recent game session (Within the last 6 months) for Year of Zombie.</p><p></p><p>It was week one, and these guys decided they were going the loot, pillage, & burn route. They attacked military stragglers, robbed refugees at gunpoint, and ambushed law enforcement, all the while avoiding zombies.</p><p></p><p>So, they come to a fortified position. A public library. They use binoculars and Spot checks to suss out the defenses, and I tell them:</p><p></p><p>The windows are all sandbagged, you can see thick barrels pointing out. (WHen someone asked, I told him that it did look like .50 cal machineguns and M-249 light machineguns) There was razor wire around the front, and across the boarded up windows. I told them that there were four burnt out vehicles in front of the building, as well as at least 100 dead or crippled Risen, not to mention Risen stuck in the pungi-pits, spiked trenches, and hung up in the razor wire.</p><p></p><p>Guess what they did.</p><p></p><p>You got it. Frontal assault. They charged, firing at the firing slits, running past painted lines around the building (They looked like shots from a paintball gun, different colors for each "ring" of splotches) and yelling.</p><p></p><p>And were chopped into hamburger. Even after half the party was dead, and they were getting boiling water poured on them through sluices stuck out the third story window, they still kept trying to knock in the door. Even when one PC was electrocuted for 8d6 points of damage when he tried to pry open the front door. They still kept trying to assault the place.</p><p></p><p>They didn't have to assault the library. They did, even AFTER I warned them with corpses, bullet impact marks, burnt out vehicles, the whole nine yards.</p><p></p><p>Some players refuse to believe that the GM will kill them, and because of this, they won't retreat. Or worse yet, think it's a player VS GM thing, and that they have to win to show the GM that he can't make anything they can't beat.</p><p></p><p>Of course, some players are just blasted idiots.</p></blockquote><p></p>
[QUOTE="Ralts Bloodthorne, post: 3070344, member: 6390"] The more I read this, the more I'm reminded of a recent game session (Within the last 6 months) for Year of Zombie. It was week one, and these guys decided they were going the loot, pillage, & burn route. They attacked military stragglers, robbed refugees at gunpoint, and ambushed law enforcement, all the while avoiding zombies. So, they come to a fortified position. A public library. They use binoculars and Spot checks to suss out the defenses, and I tell them: The windows are all sandbagged, you can see thick barrels pointing out. (WHen someone asked, I told him that it did look like .50 cal machineguns and M-249 light machineguns) There was razor wire around the front, and across the boarded up windows. I told them that there were four burnt out vehicles in front of the building, as well as at least 100 dead or crippled Risen, not to mention Risen stuck in the pungi-pits, spiked trenches, and hung up in the razor wire. Guess what they did. You got it. Frontal assault. They charged, firing at the firing slits, running past painted lines around the building (They looked like shots from a paintball gun, different colors for each "ring" of splotches) and yelling. And were chopped into hamburger. Even after half the party was dead, and they were getting boiling water poured on them through sluices stuck out the third story window, they still kept trying to knock in the door. Even when one PC was electrocuted for 8d6 points of damage when he tried to pry open the front door. They still kept trying to assault the place. They didn't have to assault the library. They did, even AFTER I warned them with corpses, bullet impact marks, burnt out vehicles, the whole nine yards. Some players refuse to believe that the GM will kill them, and because of this, they won't retreat. Or worse yet, think it's a player VS GM thing, and that they have to win to show the GM that he can't make anything they can't beat. Of course, some players are just blasted idiots. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Retreating *is* an option!
Top