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Retreating *is* an option!
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<blockquote data-quote="Chimera" data-source="post: 3071402" data-attributes="member: 2002"><p>Three of my players and I played together in a previous game. There were a number of occasions where I (the party Wizard and Tactician) sounded a very loud call to <em>Retreat!</em>, only to be solidly ignored. The Psi-Warrior insisted on remaining behind to cover our retreat, insisting that he would be last to leave combat. Despite being the slowest member of our party. (Yeah, we all get away, you die. Some tactic.) The Druid refused to leave until the Scout did. The Scout was an idiot and often advanced while the rest of us retreated. ('Cover Fire' you know, from close range. We once had to turn around and blow scrolls to recover her unconscious body before retreating again, mostly because....) The Cleric refused to leave ANYONE behind.</p><p></p><p>Lots of reasons to refuse to retreat, even as they claimed to recognize the need to do so on occasion.</p><p></p><p></p><p>In the latest session of my game, they got caught in a tight corridor where only the lead person could attack, while being subjected to two or three enemies and whatever missile fire the rest could manage. The PC up front was getting mangled. The Rogue/Wizard (the Cleric player from the previous game) called for a retreat to the previous room, hoping to lure in the Orcs so that more of the party can fight at once. No one moved. Finally, he says "Guys, *someone* has to retreat first."</p><p></p><p>Then we start getting the same half-baked 'reasons'. "I'm always last to retreat!" claims the Ranger (the PW from the previous game). "I'll retreat after they (the Ranger and current PW) retreat!" claims the Psion (previous Druid player).</p><p></p><p>*Sigh*</p><p></p><p>It took a bit, but they finally 'got it' and retreated down the hall.</p><p></p><p></p><p>In the previous session, while making a raid on the back of a 200+ Kobold train (many with class levels) to attempt to free some of their human prisoners; the invisible PW, rather than simply grabbing one of the drugged prisoners and fleeing, declares "I think I'll melee for a while". The rest of the players went nuts. Heck, even I had to tell him that it was suicide.</p></blockquote><p></p>
[QUOTE="Chimera, post: 3071402, member: 2002"] Three of my players and I played together in a previous game. There were a number of occasions where I (the party Wizard and Tactician) sounded a very loud call to [i]Retreat![/i], only to be solidly ignored. The Psi-Warrior insisted on remaining behind to cover our retreat, insisting that he would be last to leave combat. Despite being the slowest member of our party. (Yeah, we all get away, you die. Some tactic.) The Druid refused to leave until the Scout did. The Scout was an idiot and often advanced while the rest of us retreated. ('Cover Fire' you know, from close range. We once had to turn around and blow scrolls to recover her unconscious body before retreating again, mostly because....) The Cleric refused to leave ANYONE behind. Lots of reasons to refuse to retreat, even as they claimed to recognize the need to do so on occasion. In the latest session of my game, they got caught in a tight corridor where only the lead person could attack, while being subjected to two or three enemies and whatever missile fire the rest could manage. The PC up front was getting mangled. The Rogue/Wizard (the Cleric player from the previous game) called for a retreat to the previous room, hoping to lure in the Orcs so that more of the party can fight at once. No one moved. Finally, he says "Guys, *someone* has to retreat first." Then we start getting the same half-baked 'reasons'. "I'm always last to retreat!" claims the Ranger (the PW from the previous game). "I'll retreat after they (the Ranger and current PW) retreat!" claims the Psion (previous Druid player). *Sigh* It took a bit, but they finally 'got it' and retreated down the hall. In the previous session, while making a raid on the back of a 200+ Kobold train (many with class levels) to attempt to free some of their human prisoners; the invisible PW, rather than simply grabbing one of the drugged prisoners and fleeing, declares "I think I'll melee for a while". The rest of the players went nuts. Heck, even I had to tell him that it was suicide. [/QUOTE]
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