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Retreating *is* an option!
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<blockquote data-quote="GwydapLlew" data-source="post: 3073936" data-attributes="member: 40373"><p>This is true. That's why the majority of my encounters are designed to not singlemindedly hammering the party into oblivion. Any DM can find a reason to push a party into TPK; a good DM (IMO) finds reasons to not without it looking like he is giving the party a pass.</p><p></p><p></p><p></p><p>Animals should not fight to the last hit point unless their description states that they would. Most animals have a flight reflex - why continue the fight against a dangerous foe when survival still means that it'll be that much harder to catch a meal tomorrow?</p><p></p><p>Intelligent creatures have even more reasons than animals not to pursue. Granted, if the encounter is set up as, "Monster A, B, and C are in Area 28. They guard pie and cake. They will pursue and kill anyone who enters the room," then yes, retreat is generally not an option. </p><p></p><p>"Monster A, B, and C are in Area 28. They are eating a meal and react badly to disturbances," does not, however, require the DM to hunt down and destroy interlopers.</p></blockquote><p></p>
[QUOTE="GwydapLlew, post: 3073936, member: 40373"] This is true. That's why the majority of my encounters are designed to not singlemindedly hammering the party into oblivion. Any DM can find a reason to push a party into TPK; a good DM (IMO) finds reasons to not without it looking like he is giving the party a pass. Animals should not fight to the last hit point unless their description states that they would. Most animals have a flight reflex - why continue the fight against a dangerous foe when survival still means that it'll be that much harder to catch a meal tomorrow? Intelligent creatures have even more reasons than animals not to pursue. Granted, if the encounter is set up as, "Monster A, B, and C are in Area 28. They guard pie and cake. They will pursue and kill anyone who enters the room," then yes, retreat is generally not an option. "Monster A, B, and C are in Area 28. They are eating a meal and react badly to disturbances," does not, however, require the DM to hunt down and destroy interlopers. [/QUOTE]
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